/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "popup_cac_defaultclasswarning_sniper" rect -150 -124 300 124 2 2 popup legacySplitScreenScale style 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 onOpen { setLocalVarInt "ui_centerPopup" ( 1 ); setfocus "resetwarning_no"; } onRequestClose { setLocalVarInt "ui_centerPopup" ( 0 ); } onEsc { close self; } itemDef { rect -1004 -604 1708 960 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -604 1708 960 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -150 -124 300 124 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -124 1708 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -124 -1708 -480 2 2 decoration visible 1 style 3 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -124 300 0 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 5 * 20 ) ) } itemDef { rect -150 -124 -1708 -480 2 2 decoration visible 1 style 3 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -124 -1708 -480 2 2 decoration visible 1 style 3 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -124 300 0 1 1 decoration visible 1 style 3 forecolor 1 1 1 0 background "small_box_lightfx" textscale 0.55 exp rect h ( ( 24 + 5 * 20 ) ) } itemDef { rect -214 -188 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -188 300 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -188 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 150 -124 64 0 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 exp rect h ( ( 24 + 5 * 20 ) ) visible when ( 1 ) } itemDef { rect 150 -124 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -150 -124 300 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -124 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) ) visible when ( 1 ) } itemDef { rect -214 -124 64 0 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 exp rect h ( ( 24 + 5 * 20 ) ) visible when ( 1 ) } itemDef { rect -150 -124 300 24 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 5 textscale 0.375 text "@MENU_RESET_CLASS_CAPS" } itemDef { rect -146 -100 292 20 2 2 decoration autowrapped visible 1 group "mw2_button" style 1 forecolor 1 1 1 0.65 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 5 textscale 0.375 text "@MENU_CUSTOM_CLASS_RESET_WARNING" action { play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { name "resetwarning_yes" rect -146 -40 292 20 2 2 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_YES" action { play "mouse_click"; setLocalVarString "loadoutPrimary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimary" , 9 + 1 ) ); setLocalVarString "loadoutPrimaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment" , 9 + 1 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment2" , 9 + 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryCamo" , 9 + 1 ) ); setLocalVarString "loadoutSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondary" , 9 + 1 ) ); setLocalVarString "loadoutSecondaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment" , 9 + 1 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment2" , 9 + 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryCamo" , 9 + 1 ) ); setLocalVarString "loadoutEquipment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutEquipment" , 9 + 1 ) ); setLocalVarString "loadoutPerk1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk1" , 9 + 1 ) ); setLocalVarString "loadoutPerk2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk2" , 9 + 1 ) ); setLocalVarString "loadoutPerk3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk3" , 9 + 1 ) ); setLocalVarString "loadoutStreak1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak1" , 9 + 1 ) ); setLocalVarString "loadoutStreak2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak2" , 9 + 1 ) ); setLocalVarString "loadoutStreak3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak3" , 9 + 1 ) ); setLocalVarString "loadoutDeathStreak" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutDeathStreak" , 9 + 1 ) ); setLocalVarString "loadoutOffhandSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutOffhand" , 9 + 1 ) ); setLocalVarString "loadoutClassName" ( "@" + ( tablelookup( "mp/classTable.csv" , 0 , "loadoutName" , 9 + 1 ) ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "localVarString" ( "loadoutPrimaryAttachment" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "localVarString" ( "loadoutPrimaryAttachment2" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "localVarString" ( "loadoutPrimaryCamo" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "camo" , "localVarString" ( "loadoutSecondaryCamo" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "localVarString" ( "loadoutSecondary" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "loadoutSecondaryAttachment" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "localVarString" ( "loadoutSecondaryAttachment2" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "localVarString" ( "loadoutEquipment" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "localVarString" ( "loadoutPerk1" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "localVarString" ( "loadoutPerk2" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 3 , "localVarString" ( "loadoutPerk3" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "localVarString" ( "loadoutDeathStreak" ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "specialGrenade" , "localVarString" ( "loadoutOffhandSecondary" ) ); setLocalVarString "ui_tempVar" ( locstring( "@CLASS_SLOT" + ( localvarint( "classIndex" ) + 1 ) ) ); setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "name" , "localVarString" ( "ui_tempVar" ) ); if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" ) { setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" ); } setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ); setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) ); setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) ); if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" ) { setLocalVarString "loadoutPrimaryAttachment2" ( "none" ); } setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) ); setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) ); setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) ); setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) ); if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" ) { setLocalVarString "loadoutSecondaryAttachment2" ( "none" ); } setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) ); setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) ); setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) ); setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) ); setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) ); setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) ); setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) ); setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) ); setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) ); setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) ); setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) ); execnow "updategamerprofile"; close "popup_cac_defaultclasswarning_sniper"; close "popup_cac_template"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "resetwarning_no" rect -146 -20 292 20 2 2 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -24 textscale 0.375 text "@MENU_NO" action { play "mouse_click"; close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } } }