/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "remote_chopper_overlay_hd" rect 0 0 640 480 0 0 visible 1 forecolor 1 1 1 1 visible when ( ( weaponname( ) == "heli_remote_mp" ) && ( ! ( ui_active( ) ) ) ) itemDef { rect -200 -190 400 20 2 2 decoration visible 1 ownerdraw 145 forecolor 1 1 1 0.65 background "viper_heading_mp" type 8 textscale 0.55 } itemDef { rect 0 -30 100 30 8 10 decoration visible 1 forecolor 1 1 1 1 textalign 8 textscale 0.625 text "@AC130_HUD_WEAPON_25MM" exp forecolor a ( 0.65 - ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) ) } itemDef { rect -170 150 30 30 2 2 decoration visible 1 ownerdraw 161 forecolor 0.65 0.65 0.65 0.65 type 8 textalign 8 textscale 0.625 } itemDef { rect -200 112 30 30 2 2 decoration visible 1 ownerdraw 160 forecolor 0.65 0.65 0.65 0.25 type 8 textalign 8 textscale 0.625 } itemDef { rect -427 -240 854 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "viper_overlay_mp" textscale 0.55 } itemDef { rect -32 -32 40 40 2 2 decoration visible 1 style 3 forecolor 1 1 1 0.325 background "viper_locked_box" textscale 0.55 exp rect x ( - 32 + ( sin( milliseconds( ) / 420 ) * 100 ) ) exp rect y ( - 32 + ( sin( milliseconds( ) / 490 ) * 100 ) ) visible when ( !weaplockblink( 11 ) ) } itemDef { rect -20 -20 64 64 5 5 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "viper_locking_box" textscale 0.55 exp rect x ( weaplockscreenposx( ) - 32 ) exp rect y ( weaplockscreenposy( ) - 42 ) visible when ( weaplockblink( 0 ) ) } itemDef { rect -20 -20 64 64 5 5 decoration visible 1 style 3 forecolor 1 1 1 1 background "viper_locked_box" textscale 0.55 exp rect x ( weaplockscreenposx( ) - 32 ) exp rect y ( weaplockscreenposy( ) - 42 ) visible when ( weaplockblink( 5 ) && weaplocked( ) ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "javelin_overlay_grain" textscale 0.55 } itemDef { rect -427 -240 854 480 2 2 decoration visible 1 style 3 forecolor 1 1 1 0.65 background "nightvision_overlay_goggles" textscale 0.55 } itemDef { name "VehicleWeaponReticle" rect -320 -240 640 480 0 0 decoration visible 1 ownerdraw 190 forecolor 1 1 1 1 type 8 textscale 0.55 } itemDef { rect 180 105 0 20 9 9 decoration visible 1 forecolor 1 1 1 0.65 textfont 3 textalign 4 textscale 0.375 text "@PLATFORM_UI_AC130_TOGGLE_THERMAL" visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( spectatingclient( ) ) ) ) } } }