//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { ent = createOneshotEffect( "objective_smoke" ); ent.v[ "origin" ] = ( 10480.1, 43169.4, 888.576 ); ent.v[ "angles" ] = ( 292.086, 174.674, -175.063 ); ent.v[ "fxid" ] = "objective_smoke"; ent.v[ "delay" ] = -15; }