main() { maps\mp\mp_crash_tropical_fx::main(); maps\createfx\mp_crash_tropical_fx::main(); maps\mp\mp_crash_tropical_precache::main(); maps\createart\mp_crash_tropical_art::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap( "compass_map_mp_crash_dlc" ); setdvar( "compassmaxrange", "1600" ); AmbientPlay( "ambient_mp_favela" ); game["attackers"] = "axis"; game["defenders"] = "allies"; setdvar( "r_specularcolorscale", "2.117" ); setdvar( "r_diffusecolorscale", "1.35" ); setdvar( "r_lightGridEnableTweaks", 1 ); setdvar( "r_lightGridIntensity", 1.10 ); setdvar( "r_lightGridContrast", 1 ); }