main() { maps\mp\mp_fuel2_precache::main(); maps\mp\mp_fuel2_fx::main(); //maps\createart\mp_fuel2_art::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap( "compass_map_mp_fuel2" ); setExpFog( 500, 8000, 0.501961, 0.501961, 0.45098, 0.5, 0 ); ambientPlay( "ambient_mp_fuel" ); game[ "attackers" ] = "allies"; game[ "defenders" ] = "axis"; }