bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind - "replay_back 10" bind / "scriptdebugger" bind 0 "replay_back 3" bind 1 "weapnext" bind 2 "weapnext" bind 3 "weapprev" bind 4 "cycleoffhand" bind 6 "replay_mark" bind 7 "replay_goto" bind 8 "replay_live" bind = "debug_nuke on" bind [ "weapnext" bind \ "toggle r_fullbright 1 0" bind ] "weapprev" bind ` "toggleconsole" bind A "+moveleft" bind B "+binoculars" bind C "gocrouch" bind D "+moveright" bind E "+leanright" bind F "+activate" bind G "god" bind H "toggle r_normalmap flat unchanged" bind I "toggle g_entinfo 3 2 1 0" bind J "toggle r_showtricounts" bind K "toggle ai_shownodes 0 1" bind L "toggle ai_shownearestnode 0 64" bind M "map_restart" bind N "cg_ufo" bind P "toggle r_showtris 0 2 1" bind Q "+leanleft" bind R "+reload" bind S "+back" bind T "toggle timescale 3 1" bind U "ufo" bind V "scriptdebugger" bind W "+forward" bind X "give health" bind Y "toggle timescale 1 .1" bind ~ "toggleconsole" bind ' "toggle r_lockpvs 1 0" bind PAUSE "pause" bind ALT "+holdbreath" bind CTRL "goprone" bind SHIFT "+melee_breath" bind F1 "devgui" bind F5 "savegame quicksave" bind F8 "cg_drawshader 1;con_minicon 1;g_entinfo 2;fs_debug 0; mapname;viewpos;wait 6;screenshotJPEG;con_minicon 0; fs_debug 2; g_entinfo 0; cg_drawshader 0" bind F9 "loadgame quicksave" bind F12 "screenshot" bind MOUSE1 "+attack" bind MOUSE2 "toggleads" bind MOUSE3 "+offhand" set replay_autosave 1 set replay_time 1 set cg_drawfps 1