// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("body_airborne_assault_a"); codescripts\character::attachHead( "alias_airborne_heads", xmodelalias\alias_airborne_heads::main() ); self.voice = "russian"; } precache() { precacheModel("body_airborne_assault_a"); codescripts\character::precacheModelArray(xmodelalias\alias_airborne_heads::main()); }