// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("body_seal_udt_dive_a"); codescripts\character::attachHead( "alias_seal_udt_heads_dive", xmodelalias\alias_seal_udt_heads_dive::main() ); self.voice = "seal"; } precache() { precacheModel("body_seal_udt_dive_a"); codescripts\character::precacheModelArray(xmodelalias\alias_seal_udt_heads_dive::main()); }