// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 643.593, 7773.76, 0.921569, 0.937255, 0.996078, 0.496765, 0, 1, 0.878431, 0.807843, (0.732478, -0.552667, -0.364462), 0, 55.9303, 1.61366 ); VisionSetNaked( "mp_brecourt", 0 ); }