/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "popmenu_specialops_splitscreen_difficulty_p2" rect -150 -82 300 164 2 2 popup outOfBoundsClick visible 1 style 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "white" focuscolor 1 1 1 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 allowedBinding "+talk" exp rect y ( 0 - ( 24 + 7 * 20 ) / 2 ) onOpen { setfocusbydvar "g_gameskill_player_2"; } onEsc { close self; } itemDef { rect -1004 -562 3416 1920 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0 0 0 0.35 background "white" textscale 0.55 } itemDef { rect -1004 -562 3416 1920 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 1 1 1 1 background "xpbar_stencilbase" textscale 0.55 } itemDef { rect -427 -82 854 164 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 backcolor 0.5 0.5 0.5 1 background "white" textscale 0.55 } itemDef { rect -150 -82 1708 480 2 9 decoration visible 1 style 3 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -150 -82 -1708 -480 2 9 decoration visible 1 style 3 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect -427 -82 854 0 2 9 decoration visible 1 style 3 forecolor 1 1 1 1 background "mockup_popup_bg_stencilfill" textscale 0.55 exp rect h ( ( 24 + 7 * 20 ) ) } itemDef { rect -150 -82 -1708 -480 2 9 decoration visible 1 style 3 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" textscale 0.55 exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -150 -82 -1708 -480 2 9 decoration visible 1 style 3 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" textscale 0.55 exp rect x ( ( 0 - ( 854 - 300 ) * 0.5 ) + ( 0 - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect -491 -146 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect -427 -146 854 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 427 -146 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 427 -82 64 164 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 visible when ( 1 ) } itemDef { rect 427 82 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 visible when ( 1 ) } itemDef { rect -427 82 854 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 visible when ( 1 ) } itemDef { rect -491 82 64 64 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 visible when ( 1 ) } itemDef { rect -491 -82 64 164 2 2 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 visible when ( 1 ) } itemDef { rect -150 -82 300 24 2 2 decoration visible 1 style 1 forecolor 1 1 1 1 background "gradient_fadein" textfont 9 textalign 4 textalignx 4 textscale 0.375 text "@MENU_SELECT_DIFFICULTY" } itemDef { rect -146 30 292 42 2 2 decoration autowrapped visible 1 style 1 forecolor 1 1 1 1 textfont 3 textalign 6 textscale 0.375 visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_easy" ) exp text ( locstring( "@MENU_REGULAR_DESC_3" ) + " " + locstring( "@MENU_REGULAR_DESC_4" ) ) } itemDef { rect -146 30 292 42 2 2 decoration autowrapped visible 1 style 1 forecolor 1 1 1 1 textfont 3 textalign 6 textscale 0.375 visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_regular" ) exp text ( locstring( "@MENU_SKILLED_DESC" ) + " " + locstring( "@MENU_SKILLED_DESC_2" ) ) } itemDef { rect -146 30 292 42 2 2 decoration autowrapped visible 1 style 1 forecolor 1 1 1 1 textfont 3 textalign 6 textscale 0.375 visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_hardened" ) exp text ( "@MENU_HARDENED_DESC" ) } itemDef { rect -146 30 292 42 2 2 decoration autowrapped visible 1 style 1 forecolor 1 1 1 1 textfont 3 textalign 6 textscale 0.375 visible when ( localvarstring( "ui_highlighted_diff" ) == "newgame_veteran" ) exp text ( "@MENU_VETERAN_DESC" ) } itemDef { name "newgame_regular" rect -146 -58 292 20 2 2 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_flipped" type 1 textfont 3 textalign 4 textscale 0.375 text "@MENU_REGULAR_CAPS" dvarTest "g_gameskill_player_2" focusDvar { 1 } action { play "mouse_click"; setdvar "g_gameskill_player_2" 1 close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); play "mouse_over"; setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_highlighted_diff" ( "newgame_regular" ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "newgame_hardened" rect -146 -38 292 20 2 2 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_flipped" type 1 textfont 3 textalign 4 textscale 0.375 text "@MENU_HARDENED_CAPS" dvarTest "g_gameskill_player_2" focusDvar { 2 } action { play "mouse_click"; setdvar "g_gameskill_player_2" 2 close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); play "mouse_over"; setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_highlighted_diff" ( "newgame_hardened" ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { name "newgame_veteran" rect -146 -18 292 20 2 2 visible 1 group "mw2_popup_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_flipped" type 1 textfont 3 textalign 4 textscale 0.375 text "@MENU_VETERAN_CAPS" dvarTest "g_gameskill_player_2" focusDvar { 3 } action { play "mouse_click"; setdvar "g_gameskill_player_2" 3 close self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_popup_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); play "mouse_over"; setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_popupAButton" ( 1 ); setLocalVarString "ui_highlighted_diff" ( "newgame_veteran" ); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool "ui_popupAButton" ( 0 ); } } itemDef { rect 94 -55 292 20 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp rect w ( 14 ) exp rect h ( 14 ) visible when ( 1 ) exp material ( "difficulty_star" ) } itemDef { rect 94 -35 292 20 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp rect w ( 14 ) exp rect h ( 14 ) visible when ( 1 ) exp material ( "difficulty_star" ) } itemDef { rect 81 -35 292 20 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp rect w ( 14 ) exp rect h ( 14 ) visible when ( 1 ) exp material ( "difficulty_star" ) } itemDef { rect 94 -15 292 20 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp rect w ( 14 ) exp rect h ( 14 ) visible when ( 1 ) exp material ( "difficulty_star" ) } itemDef { rect 81 -15 292 20 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp rect w ( 14 ) exp rect h ( 14 ) visible when ( 1 ) exp material ( "difficulty_star" ) } itemDef { rect 68 -15 292 20 2 2 decoration visible 1 style 3 forecolor 1 1 1 1 textscale 0.55 exp rect w ( 14 ) exp rect h ( 14 ) visible when ( 1 ) exp material ( "difficulty_star" ) } } }