/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "settings_quick_war_@mpui_rules_respawn_delay" rect 0 64 272 18 2 1 popup visible 1 style 1 forecolor 1 1 1 1 focuscolor 1 1 1 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 exp rect y ( localvarint( "ui_popupYPos" ) ) onOpen { focusfirst; setfocusbydvar "scr_war_playerrespawndelay"; setLocalVarBool "ui_hideSelectButton" ( 1 ); } onRequestClose { setLocalVarBool "ui_hideSelectButton" ( 0 ); } onEsc { play "mouse_click"; close self; } itemDef { rect -600 -736 2000 2000 2 1 visible 1 forecolor 1 1 1 1 type 1 textfont 1 textscale 0.55 action { close self; } } itemDef { rect 144 64 110 100 2 1 decoration visible 1 style 3 forecolor 0.35 0.35 0.35 1 textscale 0.55 exp material ( "white" ) } itemDef { rect 128 48 16 16 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect 144 48 110 16 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 254 48 16 16 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 254 64 16 100 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 visible when ( 1 ) } itemDef { rect 254 164 16 16 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 visible when ( 1 ) } itemDef { rect 144 164 110 16 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 visible when ( 1 ) } itemDef { rect 128 164 16 16 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 visible when ( 1 ) } itemDef { rect 128 64 16 100 2 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 visible when ( 1 ) } itemDef { rect 144 64 128 15 2 1 visible 1 forecolor 0.65 0.65 0.65 1 textalign 8 textalignx 12 textscale 0.375 text "@MPUI_RULES_NONE" dvarTest "scr_war_playerrespawndelay" focusDvar { 0 } visible when ( "@MPUI_RULES_NONE" != "" ) action { setdvar "scr_war_playerrespawndelay" 0 play "mouse_click"; close self; } leaveFocus { play "mouse_submenu_over"; } } itemDef { rect 144 79 128 15 2 1 visible 1 forecolor 0.65 0.65 0.65 1 textalign 8 textalignx 12 textscale 0.375 text "@MPUI_RULES_5SECONDS" dvarTest "scr_war_playerrespawndelay" focusDvar { 5 } visible when ( "@MPUI_RULES_5SECONDS" != "" ) action { setdvar "scr_war_playerrespawndelay" 5 play "mouse_click"; close self; } leaveFocus { play "mouse_submenu_over"; } } itemDef { rect 144 94 128 15 2 1 visible 1 forecolor 0.65 0.65 0.65 1 textalign 8 textalignx 12 textscale 0.375 text "@MPUI_RULES_7_5SECONDS" dvarTest "scr_war_playerrespawndelay" focusDvar { "7.5" } visible when ( "@MPUI_RULES_7_5SECONDS" != "" ) action { setdvar "scr_war_playerrespawndelay" "7.5" play "mouse_click"; close self; } leaveFocus { play "mouse_submenu_over"; } } itemDef { rect 144 109 128 15 2 1 visible 1 forecolor 0.65 0.65 0.65 1 textalign 8 textalignx 12 textscale 0.375 text "@MPUI_RULES_10SECONDS" dvarTest "scr_war_playerrespawndelay" focusDvar { "10" } visible when ( "@MPUI_RULES_10SECONDS" != "" ) action { setdvar "scr_war_playerrespawndelay" "10" play "mouse_click"; close self; } leaveFocus { play "mouse_submenu_over"; } } itemDef { rect 144 124 128 15 2 1 visible 1 forecolor 0.65 0.65 0.65 1 textalign 8 textalignx 12 textscale 0.375 text "@MPUI_RULES_15SECONDS" dvarTest "scr_war_playerrespawndelay" focusDvar { "15" } visible when ( "@MPUI_RULES_15SECONDS" != "" ) action { setdvar "scr_war_playerrespawndelay" "15" play "mouse_click"; close self; } leaveFocus { play "mouse_submenu_over"; } } itemDef { rect 144 139 128 15 2 1 visible 1 forecolor 0.65 0.65 0.65 1 textalign 8 textalignx 12 textscale 0.375 text "@MPUI_RULES_30SECONDS" dvarTest "scr_war_playerrespawndelay" focusDvar { "30" } visible when ( "@MPUI_RULES_30SECONDS" != "" ) action { setdvar "scr_war_playerrespawndelay" "30" play "mouse_click"; close self; } leaveFocus { play "mouse_submenu_over"; } } } }