// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 913.205, 5270.28, 0.631373, 0.631373, 0.662745, 0.279516, 0 ); VisionSetNaked( "mp_quarry", 0 ); }