/********************************************************* ***************** Dumped by aerosoul94 ******************* *********************************************************/ { menuDef { name "settings_quick_sd" rect 0 0 640 480 0 0 style 1 forecolor 1 1 1 1 focuscolor 1 1 1 1 fullscreen 1 fadeCycle 1 fadeClamp 1 fadeAmount 0.1 soundLoop "music_mainmenu_mp" onOpen { focusfirst; } onEsc { close "settings_quick_sd"; } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 1 background "mw2_main_background" textscale 0.55 } itemDef { rect 0 0 1708 480 0 0 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" textscale 0.55 exp rect x ( ( 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) ) } itemDef { rect 0 0 -1708 -480 0 0 decoration visible 1 style 3 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" textscale 0.55 exp rect x ( ( - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0 background "mockup_bg_glow" textscale 0.55 exp forecolor a ( ( ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 ) } itemDef { rect 0 0 640 480 4 4 decoration visible 1 style 3 forecolor 1 1 1 0 background "mockup_bg_glow" textscale 0.55 exp forecolor a ( ( ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 ) } itemDef { rect 0 0 0 28 2 1 decoration visible 1 forecolor 1 1 1 1 textfont 9 textalign 5 textalignx 5 textscale 0.5 exp text ( "@MENU_SEARCH_AND_DESTROY" ) } itemDef { rect 0 28 640 162 4 1 decoration visible 1 style 3 forecolor 1 1 1 0.15 background "white" textscale 0.55 } itemDef { rect -32 -4 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 -4 640 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 -4 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 28 32 162 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 190 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 190 640 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 190 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 28 32 162 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 226 640 144 4 1 decoration visible 1 style 3 forecolor 1 1 1 0.15 background "white" textscale 0.55 } itemDef { rect -32 194 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tl" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 194 640 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_t" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 194 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_tr" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 226 32 144 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_r" textscale 0.55 visible when ( 1 ) } itemDef { rect 640 370 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_br" textscale 0.55 visible when ( 1 ) } itemDef { rect 0 370 640 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_b" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 370 32 32 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_bl" textscale 0.55 visible when ( 1 ) } itemDef { rect -32 226 32 144 4 1 decoration visible 1 style 3 forecolor 0 0 0 1 background "drop_shadow_l" textscale 0.55 visible when ( 1 ) } itemDef { rect -272 28 160 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 1 textfont 9 textalign 6 textalignx -32 textscale 0.3333 exp text ( "@MPUI_GAME_RULES" ) } itemDef { name "sidenav_button_1" rect -272 46 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_ROUND_LENGTH" dvar "scr_sd_timelimit" execKeyInt 31 { setfocus "sidenav_button_20"; } execKeyInt 23 { setfocus "sidenav_button_20"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_ROUND_LENGTH"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 46 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_timelimit" dvarStrList { "@MPUI_RULES_UNLIMITED" "0" "@MPUI_RULES_2_5MINUTES" "2.5" "@MPUI_RULES_3MINUTES" "3" "@MPUI_RULES_5MINUTES" "5" "@MPUI_RULES_8MINUTES" "8" "@MPUI_RULES_10MINUTES" "10" } } itemDef { name "sidenav_button_2" rect -272 64 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_BOMB_TIMER" dvar "scr_sd_bombtimer" execKeyInt 31 { setfocus "sidenav_button_21"; } execKeyInt 23 { setfocus "sidenav_button_21"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_BOMB_TIMER"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 64 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_bombtimer" dvarStrList { "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_15SECONDS" "15" "@MPUI_RULES_30SECONDS" "30" "@MPUI_RULES_45SECONDS" "45" "@MPUI_RULES_1MINUTE" "60" "" "0" } } itemDef { name "sidenav_button_3" rect -272 82 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_PLANT_TIME" dvar "scr_sd_planttime" execKeyInt 31 { setfocus "sidenav_button_22"; } execKeyInt 23 { setfocus "sidenav_button_22"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_PLANT_TIME"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 82 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_planttime" dvarStrList { "@MPUI_RULES_1SECOND" "1" "@MPUI_RULES_2_5SECONDS" "2.5" "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_7_5SECONDS" "7.5" "@MPUI_RULES_10SECONDS" "10" "" "0" } } itemDef { name "sidenav_button_4" rect -272 100 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_DEFUSE_TIME" dvar "scr_sd_defusetime" execKeyInt 31 { setfocus "sidenav_button_23"; } execKeyInt 23 { setfocus "sidenav_button_23"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_DEFUSE_TIME"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 100 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_defusetime" dvarStrList { "@MPUI_RULES_1SECOND" "1" "@MPUI_RULES_2_5SECONDS" "2.5" "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_7_5SECONDS" "7.5" "@MPUI_RULES_10SECONDS" "10" "" "0" } } itemDef { name "sidenav_button_5" rect -272 118 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_MULTI_BOMB" dvar "scr_sd_multibomb" execKeyInt 31 { setfocus "sidenav_button_24"; } execKeyInt 23 { setfocus "sidenav_button_24"; } action { play "mouse_click"; exec "toggle scr_sd_multibomb 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 118 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_multibomb" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { name "sidenav_button_6" rect -272 136 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_SCORE_LIMIT" dvar "scr_sd_winlimit" execKeyInt 31 { setfocus "sidenav_button_25"; } execKeyInt 23 { setfocus "sidenav_button_25"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_SCORE_LIMIT"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 136 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_winlimit" dvarStrList { "@MPUI_RULES_UNLIMITED" "0" "@MPUI_RULES_1POINT" "1" "@MPUI_RULES_4POINTS" "4" "@MPUI_RULES_8POINTS" "8" "@MPUI_RULES_12POINTS" "12" "@MPUI_RULES_24POINTS" "24" } } itemDef { name "sidenav_button_7" rect -272 154 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_ROUND_SWITCH" dvar "scr_sd_roundswitch" execKeyInt 31 { setfocus "sidenav_button_26"; } execKeyInt 23 { setfocus "sidenav_button_26"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_ROUND_SWITCH"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 154 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_roundswitch" dvarStrList { "@MPUI_RULES_NEVER" "0" "@MPUI_RULES_EVERY_ROUND" "1" "@MPUI_RULES_EVERY_2ROUNDS" "2" "@MPUI_RULES_EVERY_3ROUNDS" "3" "@MPUI_RULES_EVERY_4ROUNDS" "4" "" "0" } } itemDef { rect -272 226 160 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 1 textfont 9 textalign 6 textalignx -32 textscale 0.3333 exp text ( "@MPUI_RULES_TEAM_OPTIONS" ) } itemDef { name "sidenav_button_12" rect -272 244 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_SPECTATING" dvar "scr_game_spectatetype" execKeyInt 31 { setfocus "sidenav_button_31"; } execKeyInt 23 { setfocus "sidenav_button_31"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_SPECTATING"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 244 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_game_spectatetype" dvarStrList { "@MENU_DISABLED" "0" "@MPUI_RULES_TEAM_ONLY" "1" "@MPUI_RULES_FREE" "2" "" "0" "" "0" "" "0" } } itemDef { name "sidenav_button_13" rect -272 262 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_WAVE_DELAY" dvar "scr_sd_waverespawndelay" execKeyInt 31 { setfocus "sidenav_button_32"; } execKeyInt 23 { setfocus "sidenav_button_32"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_WAVE_DELAY"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 262 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_waverespawndelay" dvarStrList { "@MPUI_RULES_NONE" "0" "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_10SECONDS" "10" "@MPUI_RULES_15SECONDS" "15" "@MPUI_RULES_30SECONDS" "30" "" "0" } } itemDef { name "sidenav_button_14" rect -272 280 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_FORCE_RESPAWN" dvar "scr_player_forcerespawn" execKeyInt 31 { setfocus "sidenav_button_33"; } execKeyInt 23 { setfocus "sidenav_button_33"; } action { play "mouse_click"; exec "toggle scr_player_forcerespawn 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 280 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_player_forcerespawn" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { name "sidenav_button_15" rect -272 298 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_RADAR_ALWAYS_ON" dvar "scr_game_forceuav" execKeyInt 31 { setfocus "sidenav_button_34"; } execKeyInt 23 { setfocus "sidenav_button_34"; } action { play "mouse_click"; exec "toggle scr_game_forceuav 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 298 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_game_forceuav" dvarStrList { "@MENU_NO" "0" "@MENU_YES" "1" } } itemDef { name "sidenav_button_16" rect -272 316 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_FRIENDLY_FIRE" dvar "scr_team_fftype" execKeyInt 31 { setfocus "sidenav_button_35"; } execKeyInt 23 { setfocus "sidenav_button_35"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_FRIENDLY_FIRE"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -272 316 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_team_fftype" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" "@MPUI_RULES_REFLECT" "2" "@MPUI_RULES_SHARED" "3" "" "0" "" "0" } } itemDef { rect 0 28 160 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 1 textfont 9 textalign 6 textalignx -32 textscale 0.3333 exp text ( "@MPUI_RULES_PLAYER_OPTIONS" ) } itemDef { name "sidenav_button_20" rect 0 46 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_NUMBER_OF_LIVES" dvar "scr_sd_numlives" execKeyInt 30 { setfocus "sidenav_button_1"; } execKeyInt 22 { setfocus "sidenav_button_1"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_NUMBER_OF_LIVES"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 46 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_numlives" dvarStrList { "@MPUI_RULES_UNLIMITED" "0" "@MPUI_RULES_ITEM_LIFE" "1" "@MPUI_RULES_ITEM_2LIVES" "2" "@MPUI_RULES_ITEM_3LIVES" "3" "@MPUI_RULES_ITEM_5LIVES" "5" "@MPUI_RULES_ITEM_9LIVES" "9" } } itemDef { name "sidenav_button_21" rect 0 64 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_RESPAWN_DELAY" dvar "scr_sd_playerrespawndelay" execKeyInt 30 { setfocus "sidenav_button_2"; } execKeyInt 22 { setfocus "sidenav_button_2"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_RESPAWN_DELAY"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 64 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_sd_playerrespawndelay" dvarStrList { "@MPUI_RULES_NONE" "0" "@MPUI_RULES_5SECONDS" "5" "@MPUI_RULES_7_5SECONDS" "7.5" "@MPUI_RULES_10SECONDS" "10" "@MPUI_RULES_15SECONDS" "15" "@MPUI_RULES_30SECONDS" "30" } } itemDef { name "sidenav_button_22" rect 0 82 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_MAX_HEALTH" dvar "scr_player_maxhealth" execKeyInt 30 { setfocus "sidenav_button_3"; } execKeyInt 22 { setfocus "sidenav_button_3"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_MAX_HEALTH"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 82 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_player_maxhealth" dvarStrList { "@MPUI_RULES_MINISCULE" "30" "@MPUI_RULES_HALF" "50" "@MPUI_RULES_NORMAL" "100" "@MPUI_RULES_DOUBLE" "200" "" "0" "" "0" } } itemDef { name "sidenav_button_23" rect 0 100 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_HEALTH_REGEN" dvar "scr_player_healthregentime" execKeyInt 30 { setfocus "sidenav_button_4"; } execKeyInt 22 { setfocus "sidenav_button_4"; } action { play "mouse_click"; open "settings_quick_sd_@MPUI_RULES_HEALTH_REGEN"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 100 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_player_healthregentime" dvarStrList { "@MPUI_RULES_NONE" "0" "@MPUI_RULES_FAST" "2" "@MPUI_RULES_NORMAL" "5" "@MPUI_RULES_SLOW" "10" "" "0" "" "0" } } itemDef { name "sidenav_button_24" rect 0 118 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_KILLCAM" dvar "scr_game_allowkillcam" execKeyInt 30 { setfocus "sidenav_button_5"; } execKeyInt 22 { setfocus "sidenav_button_5"; } action { play "mouse_click"; exec "toggle scr_game_allowkillcam 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 118 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_game_allowkillcam" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { rect 0 226 160 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 1 textfont 9 textalign 6 textalignx -32 textscale 0.3333 exp text ( "@MPUI_RULES_GAMEPLAY_OPTIONS" ) } itemDef { name "sidenav_button_31" rect 0 244 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_HEADSHOTS_ONLY" dvar "scr_game_onlyheadshots" execKeyInt 30 { setfocus "sidenav_button_12"; } execKeyInt 22 { setfocus "sidenav_button_12"; } action { play "mouse_click"; exec "toggle scr_game_onlyheadshots 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 244 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_game_onlyheadshots" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { name "sidenav_button_32" rect 0 262 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_PERKS" dvar "scr_game_perks" execKeyInt 30 { setfocus "sidenav_button_13"; } execKeyInt 22 { setfocus "sidenav_button_13"; } action { play "mouse_click"; exec "toggle scr_game_perks 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 262 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_game_perks" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { name "sidenav_button_33" rect 0 280 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_KILLSTREAK_REWARDS" dvar "scr_game_hardpoints" execKeyInt 30 { setfocus "sidenav_button_14"; } execKeyInt 22 { setfocus "sidenav_button_14"; } action { play "mouse_click"; exec "toggle scr_game_hardpoints 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 280 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_game_hardpoints" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { name "sidenav_button_34" rect 0 298 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_HARDCORE" dvar "g_hardcore" execKeyInt 30 { setfocus "sidenav_button_15"; } execKeyInt 22 { setfocus "sidenav_button_15"; } action { play "mouse_click"; execnow "toggle g_hardcore 0 1"; play "mouse_click"; execNowOnDvarIntValue "g_hardcore" 0 "exec hardcore_disable.cfg"; execNowOnDvarIntValue "g_hardcore" 1 "exec hardcore_settings.cfg"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 298 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "g_hardcore" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { name "sidenav_button_35" rect 0 316 260 18 2 1 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_rules_selection_bar" type 1 textfont 3 textalign 4 textaligny -2 textscale 0.375 text "@MPUI_RULES_CAMERA" dvar "scr_thirdperson" execKeyInt 30 { setfocus "sidenav_button_16"; } execKeyInt 22 { setfocus "sidenav_button_16"; } action { play "mouse_click"; exec "toggle scr_thirdperson 0 1"; play "mouse_click"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect 0 316 272 18 2 1 decoration visible 1 style 1 forecolor 1 1 1 0.65 backcolor 1 1 1 0 background "white" type 12 textfont 3 textalign 4 textalignx 160 textaligny -2 textscale 0.375 dvar "scr_thirdperson" dvarStrList { "@MENU_DISABLED" "0" "@MENU_ENABLED" "1" } } itemDef { rect 0 0 144 18 2 1 decoration visible 1 forecolor 1 1 1 1 textfont 1 textalign 10 textaligny -1 textscale 0.28 exp rect x ( getfocuseditemx( ) ) exp rect y ( getfocuseditemy( ) ) visible when ( !localvarbool( "ui_hideSelectButton" ) ) } itemDef { rect -64 -20 336 20 1 3 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 text "@PLATFORM_BACK_CAPS" visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS" ) action { play "mouse_click"; play "mouse_click"; "escape" self; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } itemDef { rect -64 -20 336 20 1 3 visible 1 group "mw2_button" style 1 forecolor 1 1 1 1 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" type 1 textfont 3 textalign 6 textalignx -60 textscale 0.375 text "@PLATFORM_BACK_CAPS" visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS" ) action { play "mouse_click"; play "mouse_click"; open "popup_summary"; } onFocus { play "mouse_over"; if ( dvarstring( "gameMode" ) != "mp" ) { setItemColor "mw2_button" backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool "ui_menuAButton" ( 1 ); } leaveFocus { setItemColor self backcolor 0 0 0 "0.0"; setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); setLocalVarBool "ui_menuAButton" ( 0 ); } } } }