main() { level.tweakfile = false; //* Fog and vision section * setDevDvar( "scr_fog_disable", "0" ); ent = maps\_utility::create_vision_set_fog( "dcburning_bunker" ); ent.startDist = 4430; ent.halfwayDist = 11791; ent.red = 0.0992; ent.green = 0.0791; ent.blue = 0.0711; ent.maxOpacity = 0.366379; ent.transitionTime = 0; /* ent.sunRed = 0.459065; ent.sunGreen = 0.301622; ent.sunBlue = 0.205715; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; */ ent = maps\_utility::create_vision_set_fog( "dcburning_trenches" ); ent.startDist = 4430; ent.halfwayDist = 11791; ent.red = 0.0992; ent.green = 0.0791; ent.blue = 0.0711; ent.maxOpacity = 0.366379; ent.transitionTime = 0; /* ent.sunRed = 0.459065; ent.sunGreen = 0.301622; ent.sunBlue = 0.205715; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; */ ent = maps\_utility::create_vision_set_fog( "dcburning_commerce" ); ent.startDist = 4430; ent.halfwayDist = 11791; ent.red = 0.0992; ent.green = 0.0791; ent.blue = 0.0711; ent.maxOpacity = 0.366379; ent.transitionTime = 0; /* ent.sunRed = 0.459065; ent.sunGreen = 0.301622; ent.sunBlue = 0.205715; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; */ ent = maps\_utility::create_vision_set_fog( "dcburning_rooftops" ); ent.startDist = 4430; ent.halfwayDist = 11791; ent.red = 0.0992; ent.green = 0.0791; ent.blue = 0.0711; ent.maxOpacity = 0.366379; ent.transitionTime = 0; /* ent.sunRed = 0.459065; ent.sunGreen = 0.301622; ent.sunBlue = 0.205715; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; */ ent = maps\_utility::create_vision_set_fog( "dcburning_heliride" ); ent.startDist = 4430; ent.halfwayDist = 24073.8; ent.red = 0.0992; ent.green = 0.0791; ent.blue = 0.0711; ent.maxOpacity = 0.568751; ent.transitionTime = 0; /* ent.sunRed = 0.459065; ent.sunGreen = 0.301622; ent.sunBlue = 0.205715; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; */ ent = maps\_utility::create_vision_set_fog( "dcburning_crash" ); ent.startDist = 4430; ent.halfwayDist = 24073.8; ent.red = 0.0992; ent.green = 0.0791; ent.blue = 0.0711; ent.maxOpacity = 0.568751; ent.transitionTime = 0; /* ent.sunRed = 0.459065; ent.sunGreen = 0.301622; ent.sunBlue = 0.205715; ent.sunDir = (1, 0.069, 0.06); ent.sunBeginFadeAngle = 0; ent.sunEndFadeAngle = 90; ent.normalFogScale = 1; */ maps\_utility::vision_set_fog_changes( "dcburning_bunker", 0 ); }