// _createart generated. modify at your own risk. Changing values should be fine. main() { level.tweakfile = true; //* Fog section * setDevDvar( "scr_fog_disable", "0" ); setExpFog( 153.679, 6559.45, 0.584314, 0.6, 0.647059, 0.33539, 0, 0.827451, 0.827451, 0.811765, (-0.355887, -0.928164, 0.108888), 0, 51, 0.176741 ); maps\_utility::set_vision_set( "favela_escape", 0 ); }