//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { // CreateFX entities placed: 131 ent = createLoopSound(); ent.v[ "origin" ] = ( 146.578, 1623.21, 8.24023 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_drum_pings"; ent = createLoopSound(); ent.v[ "origin" ] = ( 52.6852, 1237.39, 4.42187 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_drum_pings"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1048.49, -460.191, -36.1236 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_drum_pings"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1312.31, 938.182, 506.365 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_tower_creaking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -832.91, 280.468, 271.017 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_tower_creaking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1521.39, 554.995, 106.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ship_chain_sway"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1979.7, -75.7845, -14.0098 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 727.875, 1165.42, 12.7267 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1761.88, 853.089, 86.4746 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1262.13, 521.855, -14.5341 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1733.88, -142.529, 197.406 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1288.19, 298.51, 290.504 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1344.4, -145.875, 58.7671 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -751.473, 164.631, -11.6802 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -410.005, 39.4095, 50.1085 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -16.6706, 206.327, 11.9955 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 242.308, 720.821, 40.4079 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -5.00435, 588.887, 32.5513 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -421.288, 725.207, 34.8176 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -674.237, 589.541, 40.779 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 507.665, 578.623, 15.5916 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 358.829, 253.014, 37.0238 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 172.125, -343.383, -67.0897 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 777.926, -264.125, -68.9227 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2328.98, -11.2723, -143.193 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_refrigerator_hum"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1700.38, -115.007, -121.861 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_refrigerator_hum"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2350.56, 117.532, -166.567 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_elec_transformer_box"; ent = createLoopSound(); ent.v[ "origin" ] = ( 571.588, 551.775, 52.0462 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 294.784, -824.163, 60.3959 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1272.71, -723.429, -15.8912 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2012.22, 1815.22, 46.9691 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 900.749, 1881.62, 69.7779 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -785.343, -852.402, 50.6947 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1710.2, 338.01, -205.345 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1436.11, -385.161, -145.089 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 860.786, 388.562, -129.464 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1113.28, 1663.28, -76.3619 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -733.247, 1644.67, -123.404 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1772.7, 1251.61, -43.5136 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -976.294, 343.493, -115.947 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -141.563, 255.748, -129.621 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1872.89, -514.77, -176.368 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1955.38, 104.986, -197.69 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1674, 1385.79, -49.2832 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 876.27, 1054.65, -117.768 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 272.908, 366.413, -107.851 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -907.694, 648.85, -124.21 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1690.93, 1657.02, -106.129 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1073.97, -628.073, -138.945 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1769.51, -670.602, 59.0661 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_mountain_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -278.156, 153.91, 145.789 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_mountain_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1206.52, 1343.38, 177 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_mountain_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1480.72, -572.108, 166 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_mountain_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2314.4, 1567.92, -25.0779 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_mountain_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( 295.019, 685.882, 132.028 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_mountain_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( 399.875, 1283.48, 70.1833 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 448.795, -264.125, -29.9074 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1396.81, -145.875, 184.463 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -512.481, 1988.94, -4.71753 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2119.79, 1539.41, -46.3403 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -429.138, -305.93, -13.8474 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 966.411, 167.749, -1.55047 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1339.04, 51.2798, -50.5532 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1331.03, 539.869, -34.1374 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1090.73, 685.404, -54.885 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 362.099, -622.556, -51.147 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_elec_transformer_box"; ent = createLoopSound(); ent.v[ "origin" ] = ( 480.729, -450.555, -30.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_industrial_hum_large"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2052.85, 245.993, 41.7565 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_computer_fan"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2275.77, 221.625, 28.5826 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_computer_fan"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2250.83, 421.665, 54.9942 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_computer_fan"; ent = createLoopSound(); ent.v[ "origin" ] = ( -635.933, 235.609, -26.906 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1028.27, 524.828, 39.4528 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; ent = createLoopSound(); ent.v[ "origin" ] = ( -911.527, -12.5194, 244.55 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1107.3, 9.66131, 369.565 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2163.46, 302.371, 111.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_light_fluorescent_hum2"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2170.9, 428.817, 111.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_light_fluorescent_hum3"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1567.19, 1292.74, 133.5 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; ent = createOneshotEffect( "firelp_med_pm_nolight" ); ent.v[ "origin" ] = ( -235.63, -269.696, -79.7122 ); ent.v[ "angles" ] = ( 294, 110, 0 ); ent.v[ "fxid" ] = "firelp_med_pm_nolight"; ent.v[ "delay" ] = -15; ent.v[ "soundalias" ] = "fire_metal_medium"; ent = createOneshotEffect( "tanker_embers" ); ent.v[ "origin" ] = ( -367.555, -461.244, -68.0733 ); ent.v[ "angles" ] = ( 330.081, 92.3062, -94.6163 ); ent.v[ "fxid" ] = "tanker_embers"; ent.v[ "delay" ] = -15; ent.v[ "soundalias" ] = "fire_wood_large"; ent = createOneshotEffect( "firelp_large_pm_nolight" ); ent.v[ "origin" ] = ( -443.4, -280.751, -124.413 ); ent.v[ "angles" ] = ( 38, 86, 180 ); ent.v[ "fxid" ] = "firelp_large_pm_nolight"; ent.v[ "delay" ] = -15; ent.v[ "soundalias" ] = "fire_metal_medium"; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 640.99, -435.974, -135.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 314.279, -438.066, -135.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 2142.33, 93.2291, -151.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 2151.9, 405.023, -151.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 2157.91, 632.92, -151.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 2148.45, 335.008, -17.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 1878.44, 700.733, -17.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( 101.17, 1439.04, -71.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 423.723, 1410.86, -71.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 783.712, 1535.93, -71.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 644.202, 1335.25, -127.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 637.326, 1118.51, -127.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 428.55, 352.076, -69.375 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 426.194, 576.576, -69.375 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 162.928, 652.235, -67.375 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -361.319, 660.116, -67.375 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -621.464, 649.44, -67.375 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -45.5353, 619.062, -43.375 ); ent.v[ "angles" ] = ( 356, 0, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( -1509.74, 605.86, -127.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( -1533.35, 152.874, -123.49 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -1299.28, -11.9202, 177.54 ); ent.v[ "angles" ] = ( 0, 270, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -1291.07, 363.463, 179.397 ); ent.v[ "angles" ] = ( 0, 270, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -1295.11, 668.547, 187.448 ); ent.v[ "angles" ] = ( 0, 270, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -1524.47, 830.241, 181.311 ); ent.v[ "angles" ] = ( 0, 0, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast_light" ); ent.v[ "origin" ] = ( -62.7595, -43.1546, -85 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast_light" ); ent.v[ "origin" ] = ( -868.361, -46.4498, -68.7691 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast_light" ); ent.v[ "origin" ] = ( -461.543, 1030.02, 96.869 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast_light" ); ent.v[ "origin" ] = ( 945.937, 1071.11, 114.788 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast_light" ); ent.v[ "origin" ] = ( 1185.14, -29.1211, 9.50281 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 759.964, 404.396, -114.818 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -344.2, 362.901, -116.415 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( -1372.17, -354.628, -128 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_small_pm_a_nolight" ); ent.v[ "origin" ] = ( -543.54, -301.894, -98.7481 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "firelp_small_pm_a_nolight"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -901.756, 790.304, -138.036 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 724.935, 696.595, -133.306 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 1802.63, 1339.38, -81.576 ); ent.v[ "angles" ] = ( 280.196, 11.1955, -11.3705 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "sand_spray_detail_oriented_runner" ); ent.v[ "origin" ] = ( 1183.16, 1571.88, -73.4295 ); ent.v[ "angles" ] = ( 0, 90, 6 ); ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "sand_spray_detail_oriented_runner" ); ent.v[ "origin" ] = ( 1150.13, 1291.84, -64.6503 ); ent.v[ "angles" ] = ( 0.139485, 88.0048, 0 ); ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "sand_spray_detail_oriented_runner" ); ent.v[ "origin" ] = ( 1725.34, 1555.74, -82.2806 ); ent.v[ "angles" ] = ( 0, 90, 6 ); ent.v[ "fxid" ] = "sand_spray_detail_oriented_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 1596.51, -258.608, -167.707 ); ent.v[ "angles" ] = ( 280.196, 11.1955, -11.3705 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 1524.14, 575.849, -176.404 ); ent.v[ "angles" ] = ( 280.98, 313.5, 43.6738 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -1438.5, 1093.4, -130 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -1565.07, 1395.68, -141.014 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; }