//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { // CreateFX entities placed: 168 ent = createLoopSound(); ent.v[ "origin" ] = ( -1681.01, 95.1, 320.568 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -855.318, -1589.35, 131.71 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -227.967, -802.088, 178.574 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 552.19, -1213.61, 135.118 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 945.351, -1212.55, 122.366 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1857.37, -447.147, 192.893 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1293.02, -1460.67, 185.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1878.1, -1354.46, 150.627 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_leaf_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1220.33, -836.132, 201.38 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1675.71, -1318.66, 156.221 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1866.49, -693.802, 167.375 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2316.01, 1507.04, 153.083 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_tree_palm_rustle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -727.37, 3084.87, -9.11536 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_river_distant"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1494.13, 2485.37, -36 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_river_distant"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2429.16, 2018.12, 17.2204 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_river_distant"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2938, 2297.9, 29.2325 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_river_distant"; ent = createLoopSound(); ent.v[ "origin" ] = ( 503.164, 2506.92, -36 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_lake"; ent = createLoopSound(); ent.v[ "origin" ] = ( -717.245, 2531.79, -36 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_lake"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2191.17, 1799.16, -36 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_water_lake"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1640.51, -809.484, 105.504 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1280.64, -1321.1, 104.734 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1154.73, 998.983, 54.0513 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1318.86, -1074.8, 32.3423 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -194.144, -1563.72, 29.084 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -721.136, -1546.86, 28.6029 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -709.736, -2153.12, 45.3334 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -699.179, -2759.09, 36.0705 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 232.451, -2220.03, 29.2957 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 325.727, -3194.75, 39.153 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 484.937, -3592.03, 53.3215 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 618.956, -2095.19, 41.7261 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( -537.197, 2244.6, 44.5093 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_drum_pings"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1308.93, 1484.45, 102.616 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_elec_transformer_box"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1019.07, -654.445, -19.3892 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_elec_transformer_box"; ent = createLoopSound(); ent.v[ "origin" ] = ( -667.072, -899.257, 358.132 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_pole"; ent = createLoopSound(); ent.v[ "origin" ] = ( 306.013, 383.875, 262.315 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( 63.703, 4.55362, 220.195 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( -87.2716, -403.489, 240.079 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( 753.912, -3313.88, 201.759 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( 882.188, -2270.13, 16.1495 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1532.11, 158.603, 34.754 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_sheet_knocking"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1223.09, -779.477, 42.1353 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1653.01, -1323.73, 0 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( 534.916, -881.394, 29.7724 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cricket_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1019.87, 1171.38, 44 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_cicada_loop"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2422.24, 600.516, 206.897 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2567.88, -98.4764, 178.645 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_rock_small_debris"; ent = createLoopSound(); ent.v[ "origin" ] = ( -652.326, -1081.87, 51.4073 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 642.603, 1256, 106.483 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -533.012, 1951.87, 108.723 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -436.971, 1672.13, 144.093 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_ac_duct_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1788.8, -1133.45, 91.1119 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_tarp_flap"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1721.12, -888.094, 130.852 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_tarp_flap"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1618.76, -577.398, 94.564 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_tarp_flap"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1892.17, -553.791, 90.3624 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_tarp_flap"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1693, -269.58, 92.965 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_tarp_flap"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1987.01, -1260.02, 102.989 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1986.33, -862.503, 102.331 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( 940.613, -977.941, 94.6031 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -785.935, -2708.04, 93.7179 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -779.901, -2290.51, 69.1418 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -770.773, -1838.22, 79.7896 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2186.21, 403.392, 237.212 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2121.16, 852.702, 236.702 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1745.44, 854.206, 236.794 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_chainlink_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -352.125, -2612.56, 84.7022 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1004.85, -2287.37, 69.6108 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( 829.208, -2745.26, 92.821 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( 613.859, -1405.77, 240.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( 2197.91, -1258.13, 100 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( 598.393, 930.525, 479.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -525.583, 1235.2, 518.938 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -764.076, 1717.73, 281.058 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2092.38, 274.875, 138.863 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -2289.99, 124.677, 54.2286 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_heavy"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1123.64, -841.989, 418.717 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -458.107, -1228.67, 478.555 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( 1346.13, -505.225, 294.431 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wind_desert_light"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1000.34, -751.257, 264.698 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_mtl_corrugate_rattle"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1273.92, -950.28, 261.157 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wood_creak_light_res"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1204.5, -674.223, 251.75 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wood_creak_light_res"; ent = createLoopSound(); ent.v[ "origin" ] = ( 751.875, 212.965, 249.061 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wood_creak_light_res"; ent = createLoopSound(); ent.v[ "origin" ] = ( 896.981, -127.875, 245.413 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wood_creak_light_res"; ent = createLoopSound(); ent.v[ "origin" ] = ( -1112.62, -237.257, 161.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wood_creak_light_res"; ent = createLoopSound(); ent.v[ "origin" ] = ( -715.77, -69.6737, 137.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_wood_creak_light_res"; ent = createLoopSound(); ent.v[ "origin" ] = ( -448.404, 1822.4, 24.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_industrial_hum_small"; ent = createLoopSound(); ent.v[ "origin" ] = ( 854.006, -1856.44, 53.8456 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_dull"; ent = createLoopSound(); ent.v[ "origin" ] = ( -373.145, -230.133, 441.996 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "soundalias" ] = "emt_metal_rattle_squeak"; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( 50.4262, 660.889, 8.12501 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -411.401, 682.445, 200.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -129.772, 528.41, 231.125 ); ent.v[ "angles" ] = ( 2, 0, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -91.875, 814.777, 128.901 ); ent.v[ "angles" ] = ( 36, 0, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -452.807, 673.412, 8.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1142.87, -826.874, 136.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( -1127.18, -492.862, 156.125 ); ent.v[ "angles" ] = ( 1.99878, 357.999, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( -593.997, -1062.92, -23.875 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( 1046.33, -60.7437, 0 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 630.543, 269.176, 8.12501 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 1434.84, -63.2036, 144.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( 964.646, -66.0771, 178.125 ); ent.v[ "angles" ] = ( 2, 0, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( 689.852, 219.313, 181.125 ); ent.v[ "angles" ] = ( 0, 270, -2 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 829.144, 479.675, 144.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 1903.54, 519.208, 0 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 1157.62, 595.244, 0 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 953.618, 1142.22, -0.888507 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -742.307, 1025.91, -5.25377 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -763.073, 467.483, -2.62194 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 1516.43, -346.397, -16 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 1316.38, -780.259, 35.8155 ); ent.v[ "angles" ] = ( 286.328, 353.188, 7.092 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_400" ); ent.v[ "origin" ] = ( 1727.46, 1096.41, 40.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_400"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -824.11, 90.2549, 0 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -1400.62, 127.783, 0 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 193.44, -1096.05, 0 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 935.875, -1128.78, 10.8422 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -186.6, -1121.77, 0 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -261.813, -1778.32, 6.78773 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -632.832, -2512.95, 45.2245 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -684.273, -1808.71, 22 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -0.954813, -2664.51, 0.126897 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 273.832, -2466.46, 3.01238 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 470.089, -2145.81, 17.2856 ); ent.v[ "angles" ] = ( 272, 268, 90 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 145.822, -1843.3, 2 ); ent.v[ "angles" ] = ( 272, 180, 180 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 359.631, -2983.71, 15.8855 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 621.1, -1608.04, 8.125 ); ent.v[ "angles" ] = ( 272, 180, 180 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 343.404, -588.707, 40 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 161.714, 64.7851, 35.8298 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -42.4119, 94.6084, 36.1882 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 28.885, -115.579, 33.7086 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 215.739, -111.945, 33.5161 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 515.054, 691.728, 8 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 786.023, 708.413, 8.91991 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -317.745, 2166.55, -5.76343 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( 242.568, 2096.38, 0 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -728.682, 2099.84, 0.520934 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1049.38, 1807.62, 15.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1076.36, 1726.56, 152.125 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( -242.996, 1461.28, 48.023 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1351.83, -384.232, -0.186014 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1377.18, -708.459, -17.7379 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1405.39, -971.286, -29.8758 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1189.18, -1155.23, -32 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -847.921, -1114.83, -33 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -874.107, -794.003, -17.3664 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -846.361, -403.076, -1.17811 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1116.1, -298.445, -1 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( -1133.7, -751.111, -15.2798 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( 379.733, -1509.66, 38.125 ); ent.v[ "angles" ] = ( 0, 270, -2 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( 130.127, -1626.42, 48.125 ); ent.v[ "angles" ] = ( 0, 176, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "hallway_smoke_light" ); ent.v[ "origin" ] = ( 121.598, -1506.7, 40.125 ); ent.v[ "angles" ] = ( 0, 176, 0 ); ent.v[ "fxid" ] = "hallway_smoke_light"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ground_smoke_1200x1200" ); ent.v[ "origin" ] = ( 41.2654, -7.43378, 94.937 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ground_smoke_1200x1200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 54.5432, 1144.54, 47.516 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "room_smoke_200" ); ent.v[ "origin" ] = ( 613.403, 1156.27, -0.587765 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "room_smoke_200"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "trash_spiral_runner" ); ent.v[ "origin" ] = ( 596.001, 2122.85, -4.6689 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "trash_spiral_runner"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -1878.7, 162.06, 192.037 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -385.812, -670.694, 301.379 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "dust_wind_fast" ); ent.v[ "origin" ] = ( -862.972, 106.69, 250.928 ); ent.v[ "angles" ] = ( 270, 0, -96 ); ent.v[ "fxid" ] = "dust_wind_fast"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_med_pm" ); ent.v[ "origin" ] = ( -25.9708, -1058.3, 22.0543 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "firelp_med_pm"; ent.v[ "delay" ] = -15; ent.v[ "soundalias" ] = "fire_metal_medium"; ent = createOneshotEffect( "firelp_small_pm_a" ); ent.v[ "origin" ] = ( -51.3067, -963.101, 0 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "firelp_small_pm_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_small_pm_a" ); ent.v[ "origin" ] = ( -816.291, 606.469, -8.19081 ); ent.v[ "angles" ] = ( 270, 34.1247, 1.87533 ); ent.v[ "fxid" ] = "firelp_small_pm_a"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_med_pm" ); ent.v[ "origin" ] = ( -718.997, 641.507, 16.3206 ); ent.v[ "angles" ] = ( 270, 357.51, 60.4895 ); ent.v[ "fxid" ] = "firelp_med_pm"; ent.v[ "delay" ] = -15; ent.v[ "soundalias" ] = "fire_metal_medium"; }