main() { level._effect[ "firelp_large_pm" ] = loadfx( "fire/firelp_large_pm" ); level._effect[ "firelp_med_pm" ] = loadfx( "fire/firelp_med_pm" ); level._effect[ "firelp_small_pm" ] = loadfx( "fire/firelp_small_pm" ); level._effect[ "snow_spray_detail_oriented_runner" ] = loadfx( "snow/snow_spray_detail_oriented_runner" ); level._effect[ "snow_spiral_runner" ] = loadfx( "snow/snow_spiral_runner" ); level._effect[ "room_smoke_200" ] = loadfx( "smoke/room_smoke_200" ); level._effect[ "falling_junk_ring_runner" ] = loadfx( "misc/falling_junk_ring_runner" ); /# if ( getdvar( "clientSideEffects" ) != "1" ) maps\createfx\mp_compact_fx::main(); #/ }