27 lines
863 B
Plaintext
27 lines
863 B
Plaintext
// crouch_jump_down_40.gsc
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// Makes the character roll down off a ledge at no higher than 32 units. Designed for 40 units but should work for 44-70 or so.
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#using_animtree( "generic_human" );
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main()
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{
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// do not do code prone in this script
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self.desired_anim_pose = "crouch";
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animscripts\utility::UpdateAnimPose();
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self endon( "killanimscript" );
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self.a.movement = "walk";
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self traverseMode( "nogravity" );
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// orient to the Negotiation start node
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startnode = self getnegotiationstartnode();
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assert( isdefined( startnode ) );
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self OrientMode( "face angle", startnode.angles[ 1 ] );
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//crouch_jump_down_40
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self setFlaggedAnimKnoballRestart( "stepanim", %jump_across_72, %body, 1, .1, 1 );
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wait .15;
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// self waittillmatch("stepanim", "gravity on");
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self traverseMode( "gravity" );
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self animscripts\shared::DoNoteTracks( "stepanim" );
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} |