31 lines
861 B
Plaintext
31 lines
861 B
Plaintext
// Jump_across_100.gsc
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// Makes the character do a lateral jump of 100 units.
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#using_animtree( "generic_human" );
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main()
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{
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// do not do code prone in this script
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self.desired_anim_pose = "stand";
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animscripts\utility::UpdateAnimPose();
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self endon( "killanimscript" );
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self traverseMode( "nogravity" );
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self traverseMode( "noclip" );
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// orient to the Negotiation start node
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startnode = self getnegotiationstartnode();
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assert( isdefined( startnode ) );
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self OrientMode( "face angle", startnode.angles[ 1 ] );
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jumpAnims = [];
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jumpAnims[0] = %jump_across_100_spring;
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jumpAnims[1] = %jump_across_100_lunge;
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jumpAnims[2] = %jump_across_100_stumble;
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jumpanim = jumpAnims[ randomint( jumpAnims.size ) ];
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self setFlaggedAnimKnoballRestart( "jumpanim", jumpanim, %body, 1, .1, 1 );
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self animscripts\shared::DoNoteTracks( "jumpanim" );
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}
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