IW4-Dump-Files/animscripts/traverse/stepup_52.gsc

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#include animscripts\utility;
#include animscripts\traverse\shared;
#using_animtree( "generic_human" );
main()
{
if ( self.type == "dog" )
dog_jump_up( 52.0, 5 );
else
low_wall_human();
}
low_wall_human()
{
traverseData = [];
traverseData[ "traverseAnim" ] = %traverse_stepup_52;
traverseData[ "traverseHeight" ] = 52.0;
DoTraverse( traverseData );
}