IW4-Dump-Files/animscripts/traverse/window_divethrough_36.gsc

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#include animscripts\utility;
#include animscripts\traverse\shared;
#using_animtree( "generic_human" );
main()
{
if ( self.type == "dog" )
{
dog_wall_and_window_hop( "window_40", 40 );
}
else
{
low_wall_human();
}
}
low_wall_human()
{
traverseData = [];
traverseData[ "traverseAnim" ] = %traverse_window_M_2_dive;
traverseData[ "traverseStopsAtEnd" ] = true;
traverseData[ "traverseHeight" ] = 36.0;
DoTraverse( traverseData );
}