IW4-Dump-Files/maps/_idle_lean_smoke.gsc

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#include maps\_props;
#using_animtree( "generic_human" );
main()
{
add_smoking_notetracks( "generic" );
level.scr_anim[ "generic" ][ "lean_smoke_idle" ][ 0 ] = %parabolic_leaning_guy_smoking_idle;
level.scr_anim[ "generic" ][ "lean_smoke_idle" ][ 1 ] = %parabolic_leaning_guy_smoking_twitch;
level.scr_anim[ "generic" ][ "lean_smoke_react" ] = %parabolic_leaning_guy_react;
}