IW4-Dump-Files/maps/mp/mp_abandon.gsc

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main()
{
maps\mp\mp_abandon_precache::main();
maps\createart\mp_abandon_art::main();
maps\mp\mp_abandon_fx::main();
maps\mp\_destructible_dlc2::main(); // call before _load
maps\mp\_destructible_dlc::main(); // call before _load
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_abandon" );
ambientPlay( "ambient_mp_abandon" );
setdvar( "r_specularcolorscale", "2.5" );
setdvar( "r_lightGridEnableTweaks", 1 );
setdvar( "r_lightGridIntensity", 1.452 );
setdvar( "r_lightGridContrast", 0 );
setdvar( "compassmaxrange", "1800" );
game[ "attackers" ] = "allies";
game[ "defenders" ] = "axis";
}