IW4-Dump-Files/ui/pc_options_audio (1).menu

651 lines
16 KiB
Plaintext

/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "pc_options_audio"
rect 0 0 640 480 0 0
forecolor 1 1 1 1
focuscolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
blurWorld 7
onOpen
{
setLocalVarBool "ui_hideBack" ( 1 );
if ( !localvarint( "ui_showAudioApply" ) )
{
exec "setfromdvar ui_snd_khz snd_khz";
exec "setfromdvar ui_snd_enableEq snd_enableEq";
exec "setfromdvar ui_outputConfig snd_outputConfiguration";
}
execnow "profile_menuDvarsSetup; resetViewport";
}
onClose
{
setLocalVarBool "ui_hideBack" ( 0 );
}
onEsc
{
close self;
if ( localvarbool( "ui_showApply" ) || localvarbool( "ui_showAudioApply" ) )
{
if ( !menuisopen( "pc_options_advanced_video" ) && !menuisopen( "pc_options_video" ) && !menuisopen( "pc_options_Audio" ) && !menuisopen( "pc_options_controls" ) && !menuisopen( "pc_options_voice" ) )
{
open "all_restart_popmenu";
}
}
execnow "profile_menuDvarsFinish; resetViewport";
}
itemDef
{
rect -427 -240 854 480 2 2
decoration
visible 1
style 3
forecolor 0 0 0 0.4
background "white"
textscale 0.55
visible when ( ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) && ( dvarstring( "gameMode" ) == "mp" || ( dvarstring( "gameMode" ) == "so" && !dvarbool( "solo_play" ) ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mw2_main_background"
textscale 0.55
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect 0 0 1708 480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 0.5
background "mw2_main_cloud_overlay"
textscale 0.55
exp rect x 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect 0 0 -1708 -480 0 0
decoration
visible 1
style 3
forecolor 1 1 1 0.5
background "mw2_main_cloud_overlay"
textscale 0.55
exp rect x - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect -427 -240 854 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mw2_main_sp_image"
textscale 0.55
visible when ( dvarstring( "gameMode" ) == "sp" && ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect -427 -240 854 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mw2_main_co_image"
textscale 0.55
visible when ( dvarstring( "gameMode" ) == "so" && ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect -427 -240 854 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mw2_main_mp_image"
textscale 0.55
visible when ( dvarstring( "gameMode" ) == "mp" && ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 1 1 1 0
background "mockup_bg_glow"
textscale 0.55
exp forecolor a ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 1 1 1 0
background "mockup_bg_glow"
textscale 0.55
exp forecolor a ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect -64 0 280 480 1 0
decoration
visible 1
style 3
forecolor 1 1 1 0.1
background "gradient_fadein_fadebottom"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 0.25 0.25 0.25 0.75
background "gradient_fadein"
textscale 0.55
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 0.25 0.25 0.25 0.75
background "gradient_fadein"
textscale 0.55
visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
}
itemDef
{
rect 0 0 272 28 1 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -60
textscale 0.5
text "@MENU_OPTIONS_CAPS"
}
itemDef
{
rect -64 28 336 20 1 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@MENU_VIDEO"
visible when ( 1 )
disabled when ( 0 )
action
{
play "mouse_click";
close "pc_options_video";
close "pc_options_voice";
close "pc_options_adanced_video";
close "options_texture_quality";
close "pc_options_audio";
close "pc_options_movement";
close "pc_options_controls";
close "options_look";
close "options_move";
close "options_shoot";
close "options_misc";
close "options_graphics";
close "options_sound";
close "options_game";
close "options_view";
close "options_defaults";
close "options_driverinfo";
close "options_credits";
close "options_multi";
close "options_graphics_defaults";
close "options_graphics_texture";
close "options_control_defaults";
close "options_voice";
close "options_multi";
close "controls_multi";
close "main_options";
close "pc_options_audio";
close "pc_options_video";
close "main_controls";
open "pc_options_video";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -64 48 336 20 1 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@MENU_AUDIO"
visible when ( 1 )
action
{
play "mouse_click";
close "pc_options_video";
close "pc_options_voice";
close "pc_options_adanced_video";
close "options_texture_quality";
close "pc_options_audio";
close "pc_options_movement";
close "pc_options_controls";
close "options_look";
close "options_move";
close "options_shoot";
close "options_misc";
close "options_graphics";
close "options_sound";
close "options_game";
close "options_view";
close "options_defaults";
close "options_driverinfo";
close "options_credits";
close "options_multi";
close "options_graphics_defaults";
close "options_graphics_texture";
close "options_control_defaults";
close "options_voice";
close "options_multi";
close "controls_multi";
close "main_options";
close "pc_options_audio";
close "pc_options_video";
close "main_controls";
open "pc_options_audio";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -64 68 336 20 1 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@MENU_CONTROLS"
visible when ( 1 )
action
{
play "mouse_click";
close "pc_options_video";
close "pc_options_voice";
close "pc_options_adanced_video";
close "options_texture_quality";
close "pc_options_audio";
close "pc_options_movement";
close "pc_options_controls";
close "options_look";
close "options_move";
close "options_shoot";
close "options_misc";
close "options_graphics";
close "options_sound";
close "options_game";
close "options_view";
close "options_defaults";
close "options_driverinfo";
close "options_credits";
close "options_multi";
close "options_graphics_defaults";
close "options_graphics_texture";
close "options_control_defaults";
close "options_voice";
close "options_multi";
close "controls_multi";
close "main_options";
close "pc_options_audio";
close "pc_options_video";
close "main_controls";
open "pc_options_controls";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -64 88 336 20 1 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@MENU_VOICE"
visible when ( 1 )
disabled when ( dvarstring( "gameMode" ) == "sp" || dvarstring( "gameMode" ) == "so" )
action
{
play "mouse_click";
close "pc_options_video";
close "pc_options_voice";
close "pc_options_adanced_video";
close "options_texture_quality";
close "pc_options_audio";
close "pc_options_movement";
close "pc_options_controls";
close "options_look";
close "options_move";
close "options_shoot";
close "options_misc";
close "options_graphics";
close "options_sound";
close "options_game";
close "options_view";
close "options_defaults";
close "options_driverinfo";
close "options_credits";
close "options_multi";
close "options_graphics_defaults";
close "options_graphics_texture";
close "options_control_defaults";
close "options_voice";
close "options_multi";
close "controls_multi";
close "main_options";
close "pc_options_audio";
close "pc_options_video";
close "main_controls";
open "pc_options_voice";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 0 108 216 1 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0.65
background "gradient_fadein"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -64 108 336 20 1 1
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@MENU_RESET_SYSTEM_DEFAULTS"
visible when ( 1 )
disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) )
action
{
play "mouse_click";
open "options_graphics_defaults";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect -64 -20 336 20 1 3
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -60
textscale 0.375
text "@PLATFORM_BACK_CAPS"
visible when ( 1 )
action
{
play "mouse_click";
play "mouse_click";
"escape" self;
if ( !menuisopen( "pc_options_advanced_video" ) && !menuisopen( "pc_options_video" ) && !menuisopen( "pc_options_Audio" ) && !menuisopen( "pc_options_controls" ) && !menuisopen( "pc_options_voice" ) )
{
if ( localvarbool( "ui_showApply" ) || localvarbool( "ui_showAudioApply" ) )
{
open "all_restart_popmenu";
}
}
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
rect 232 0 344 28 1 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 5
textscale 0.5
text "@MENU_SOUND"
}
itemDef
{
rect 412 31 344 20 1 1
visible 1
forecolor 1 1 1 1
type 10
textscale 0.55
dvarFloat "(null)" 0.8 0 0.8
visible when ( 1 )
action
{
execnow "profile_menuDvarsFinish" ;;
}
onFocus
{
play "mouse_over";
}
}
itemDef
{
rect 232 28 344 20 1 1
decoration
visible 1
forecolor 1 1 1 1
textfont 3
textalign 6
textalignx -180
textscale 0.375
text "@MENU_MASTER_VOLUME"
visible when ( 1 )
}
itemDef
{
rect 232 48 344 20 1 1
visible 1
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
type 12
textfont 3
textalign 4
textalignx 180
textscale 0.375
dvar "ui_outputConfig"
dvarStrList { "@MENU_WINDOWS_DEFAULT" "Windows default" "@MENU_MONO" "Mono" "@MENU_STEREO" "Stereo" "@MENU_FOUR_SPEAKERS" "4 speakers" "@MENU_FIVE_ONE_SPEAKERS" "5.1 speakers" }
visible when ( 1 )
disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) )
action
{
play "mouse_click";
setLocalVarBool "ui_showAudioApply" ( 1 );
}
onFocus
{
setItemColor self backcolor 0 0 0 1 play "mouse_over";
}
leaveFocus
{
setItemColor self backcolor 0 0 0 0;
}
}
itemDef
{
rect 232 48 344 20 1 1
decoration
visible 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
textfont 3
textalign 6
textalignx -180
textscale 0.375
text "@MENU_SPEAKER_CONFIG"
visible when ( 1 )
disabled when ( ( ( dvarstring( "gameMode" ) == "so" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) || ( dvarstring( "gameMode" ) == "mp" && ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) || inlobby( ) ) ) ) )
}
}
}