IW4-Dump-Files/ui/popmenu_specialops_splitscr...

73 lines
3.3 KiB
Plaintext

/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "popmenu_specialops_splitscreen_skip_difficulty"
rect 0 0 0 0 0 0
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
onOpen
{
if ( dvarint( "g_gameskill_player_1" ) >= dvarint( "g_gameskill_player_2" ) )
{
if ( dvarint( "g_gameskill_player_1" ) == 1 )
{
setdvar "g_gameskill" 1;
}
if ( dvarint( "g_gameskill_player_1" ) == 2 )
{
setdvar "g_gameskill" 2;
}
if ( dvarint( "g_gameskill_player_1" ) == 3 )
{
setdvar "g_gameskill" 3;
}
}
else
{
if ( dvarint( "g_gameskill_player_2" ) == 1 )
{
setdvar "g_gameskill" 1;
}
if ( dvarint( "g_gameskill_player_2" ) == 2 )
{
setdvar "g_gameskill" 2;
}
if ( dvarint( "g_gameskill_player_2" ) == 3 )
{
setdvar "g_gameskill" 3;
}
}
close self;
execOnDvarStringValue "ui_load_so_level" "so_demo_so_bridge" "devmap so_demo_so_bridge";
execOnDvarStringValue "ui_load_so_level" "so_crossing_so_bridge" "devmap so_crossing_so_bridge";
execOnDvarStringValue "ui_load_so_level" "so_timed_so_quicky" "devmap so_timed_so_quicky";
execOnDvarStringValue "ui_load_so_level" "so_killspree_invasion" "devmap so_killspree_invasion";
execOnDvarStringValue "ui_load_so_level" "so_assault_oilrig" "devmap so_assault_oilrig";
execOnDvarStringValue "ui_load_so_level" "so_ac130_co_hunted" "devmap so_ac130_co_hunted";
execOnDvarStringValue "ui_load_so_level" "so_killspree_favela" "devmap so_killspree_favela";
execOnDvarStringValue "ui_load_so_level" "so_showers_gulag" "devmap so_showers_gulag";
execOnDvarStringValue "ui_load_so_level" "so_defense_invasion" "devmap so_defense_invasion";
execOnDvarStringValue "ui_load_so_level" "so_escape_airport" "devmap so_escape_airport";
execOnDvarStringValue "ui_load_so_level" "so_forest_contingency" "devmap so_forest_contingency";
execOnDvarStringValue "ui_load_so_level" "so_hidden_so_ghillies" "devmap so_hidden_so_ghillies";
execOnDvarStringValue "ui_load_so_level" "so_killspree_trainer" "devmap so_killspree_trainer";
execOnDvarStringValue "ui_load_so_level" "so_sabotage_cliffhanger" "devmap so_sabotage_cliffhanger";
execOnDvarStringValue "ui_load_so_level" "so_snowrace1_cliffhanger" "devmap so_snowrace1_cliffhanger";
execOnDvarStringValue "ui_load_so_level" "so_snowrace2_cliffhanger" "devmap so_snowrace2_cliffhanger";
execOnDvarStringValue "ui_load_so_level" "so_defuse_favela_escape" "devmap so_defuse_favela_escape";
execOnDvarStringValue "ui_load_so_level" "so_takeover_estate" "devmap so_takeover_estate";
execOnDvarStringValue "ui_load_so_level" "so_takeover_oilrig" "devmap so_takeover_oilrig";
execOnDvarStringValue "ui_load_so_level" "so_intel_boneyard" "devmap so_intel_boneyard";
execOnDvarStringValue "ui_load_so_level" "so_juggernauts_favela" "devmap so_juggernauts_favela";
execOnDvarStringValue "ui_load_so_level" "so_download_arcadia" "devmap so_download_arcadia";
execOnDvarStringValue "ui_load_so_level" "so_rooftop_contingency" "devmap so_rooftop_contingency";
execOnDvarStringValue "ui_load_so_level" "so_chopper_invasion" "devmap so_chopper_invasion";
}
}
}