IW4-Dump-Files/ui/savegame_warning.menu

340 lines
6.4 KiB
Plaintext

/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "savegame_warning"
rect -150 -104 300 104 2 2
popup
legacySplitScreenScale
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "white"
focuscolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
blurWorld 4.8
onOpen
{
setLocalVarInt "ui_centerPopup" ( 1 );
setfocus "re";
}
onClose
{
setLocalVarInt "ui_centerPopup" ( 0 );
}
onEsc
{
close self;
close "savegame_warning";
open "pausedmenu";
}
itemDef
{
rect -1004 -584 1708 960 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 0.35
background "white"
textscale 0.55
}
itemDef
{
rect -1004 -584 1708 960 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "xpbar_stencilbase"
textscale 0.55
}
itemDef
{
rect -150 -104 300 104 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.5 0.5 0.5 1
background "white"
textscale 0.55
}
itemDef
{
rect -150 -104 1708 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -104 -1708 -480 2 2
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -104 300 0 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mockup_popup_bg_stencilfill"
textscale 0.55
exp rect h ( ( 24 + 4 * 20 ) )
}
itemDef
{
rect -150 -104 -1708 -480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -104 -1708 -480 2 2
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -104 300 0 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0
background "small_box_lightfx"
textscale 0.55
exp rect h ( ( 24 + 4 * 20 ) )
}
itemDef
{
rect -214 -168 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tl"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -150 -168 300 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_t"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 150 -168 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tr"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 150 -104 64 0 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_r"
textscale 0.55
exp rect h ( ( 24 + 4 * 20 ) )
visible when ( 1 )
}
itemDef
{
rect 150 -104 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_br"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
visible when ( 1 )
}
itemDef
{
rect -150 -104 300 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_b"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
visible when ( 1 )
}
itemDef
{
rect -214 -104 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_bl"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 4 * 20 ) ) )
visible when ( 1 )
}
itemDef
{
rect -214 -104 64 0 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_l"
textscale 0.55
exp rect h ( ( 24 + 4 * 20 ) )
visible when ( 1 )
}
itemDef
{
rect -150 -104 300 24 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
background "gradient_fadein"
textfont 9
textalign 5
textalignx -4
textscale 0.375
text "@MENU_CONTINUE_SAVING"
}
itemDef
{
rect -146 -84 292 42 2 2
decoration
autowrapped
visible 1
style 1
forecolor 1 1 1 1
textfont 3
textalign 5
textscale 0.375
visible when ( 1 )
exp text ( locstring( "@MENU_SAVEQUIT_TEXT_1" ) + locstring( "@MENU_SAVEQUIT_TEXT_2" ) + locstring( "@MENU_SAVEQUIT_TEXT_3" ) )
}
itemDef
{
name "re"
rect -146 -40 292 20 2 2
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -24
textscale 0.375
text "@MENU_RESUMEGAME"
visible when ( 1 )
action
{
play "mouse_click";
play "mouse_click";
close "savegame_warning";
close "pausedmenu";
uiScript "saveRevert";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
}
}
itemDef
{
name "rs"
rect -146 -20 292 20 2 2
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -24
textscale 0.375
text "@CGAME_CONTINUE_SAVING"
visible when ( 1 )
action
{
play "mouse_click";
play "mouse_click";
close "savegame_warning";
"setSaveExecOnSuccess" "disconnect" open "savegameinfo";
setdvar "ui_skipMainLockout" 1;
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
}
}
}
}