IW4-Dump-Files/ui_mp/popup_cac_defaultclasswarni...

427 lines
15 KiB
Plaintext

/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "popup_cac_defaultclasswarning_assault"
rect -150 -124 300 124 2 2
popup
legacySplitScreenScale
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "white"
focuscolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
onOpen
{
setLocalVarInt "ui_centerPopup" ( 1 );
setfocus "resetwarning_no";
}
onRequestClose
{
setLocalVarInt "ui_centerPopup" ( 0 );
}
onEsc
{
close self;
}
itemDef
{
rect -1004 -604 1708 960 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 0.35
background "white"
textscale 0.55
}
itemDef
{
rect -1004 -604 1708 960 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "xpbar_stencilbase"
textscale 0.55
}
itemDef
{
rect -150 -124 300 124 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.5 0.5 0.5 1
background "white"
textscale 0.55
}
itemDef
{
rect -150 -124 1708 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -124 -1708 -480 2 2
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -124 300 0 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mockup_popup_bg_stencilfill"
textscale 0.55
exp rect h ( ( 24 + 5 * 20 ) )
}
itemDef
{
rect -150 -124 -1708 -480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -124 -1708 -480 2 2
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -150 -124 300 0 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0
background "small_box_lightfx"
textscale 0.55
exp rect h ( ( 24 + 5 * 20 ) )
}
itemDef
{
rect -214 -188 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tl"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -150 -188 300 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_t"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 150 -188 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tr"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect 150 -124 64 0 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_r"
textscale 0.55
exp rect h ( ( 24 + 5 * 20 ) )
visible when ( 1 )
}
itemDef
{
rect 150 -124 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_br"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
visible when ( 1 )
}
itemDef
{
rect -150 -124 300 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_b"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
visible when ( 1 )
}
itemDef
{
rect -214 -124 64 64 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_bl"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 5 * 20 ) ) )
visible when ( 1 )
}
itemDef
{
rect -214 -124 64 0 2 2
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_l"
textscale 0.55
exp rect h ( ( 24 + 5 * 20 ) )
visible when ( 1 )
}
itemDef
{
rect -150 -124 300 24 2 2
decoration
visible 1
style 1
forecolor 1 1 1 1
background "gradient_fadein"
textfont 9
textalign 5
textscale 0.375
text "@MENU_RESET_CLASS_CAPS"
}
itemDef
{
rect -146 -100 292 20 2 2
decoration
autowrapped
visible 1
group "mw2_button"
style 1
forecolor 1 1 1 0.65
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
type 1
textfont 3
textalign 5
textscale 0.375
text "@MENU_CUSTOM_CLASS_RESET_WARNING"
action
{
play "mouse_click";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_menuAButton" ( 1 );
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
setLocalVarBool "ui_menuAButton" ( 0 );
}
}
itemDef
{
name "resetwarning_yes"
rect -146 -40 292 20 2 2
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -24
textscale 0.375
text "@MENU_YES"
action
{
play "mouse_click";
setLocalVarString "loadoutPrimary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimary" , 5 + 1 ) );
setLocalVarString "loadoutPrimaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment" , 5 + 1 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryAttachment2" , 5 + 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPrimaryCamo" , 5 + 1 ) );
setLocalVarString "loadoutSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondary" , 5 + 1 ) );
setLocalVarString "loadoutSecondaryAttachment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment" , 5 + 1 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryAttachment2" , 5 + 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutSecondaryCamo" , 5 + 1 ) );
setLocalVarString "loadoutEquipment" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutEquipment" , 5 + 1 ) );
setLocalVarString "loadoutPerk1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk1" , 5 + 1 ) );
setLocalVarString "loadoutPerk2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk2" , 5 + 1 ) );
setLocalVarString "loadoutPerk3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutPerk3" , 5 + 1 ) );
setLocalVarString "loadoutStreak1" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak1" , 5 + 1 ) );
setLocalVarString "loadoutStreak2" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak2" , 5 + 1 ) );
setLocalVarString "loadoutStreak3" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutStreak3" , 5 + 1 ) );
setLocalVarString "loadoutDeathStreak" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutDeathStreak" , 5 + 1 ) );
setLocalVarString "loadoutOffhandSecondary" ( tablelookup( "mp/classTable.csv" , 0 , "loadoutOffhand" , 5 + 1 ) );
setLocalVarString "loadoutClassName" ( "@" + ( tablelookup( "mp/classTable.csv" , 0 , "loadoutName" , 5 + 1 ) ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "weapon" , "localVarString" ( "loadoutPrimary" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 , "localVarString" ( "loadoutPrimaryAttachment" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "localVarString" ( "loadoutPrimaryAttachment2" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "localVarString" ( "loadoutPrimaryCamo" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "camo" , "localVarString" ( "loadoutSecondaryCamo" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "localVarString" ( "loadoutSecondary" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "localVarString" ( "loadoutSecondaryAttachment" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "localVarString" ( "loadoutSecondaryAttachment2" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "localVarString" ( "loadoutEquipment" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 1 , "localVarString" ( "loadoutPerk1" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "localVarString" ( "loadoutPerk2" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 3 , "localVarString" ( "loadoutPerk3" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "localVarString" ( "loadoutDeathStreak" ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "specialGrenade" , "localVarString" ( "loadoutOffhandSecondary" ) );
setLocalVarString "ui_tempVar" ( locstring( "@CLASS_SLOT" + ( localvarint( "classIndex" ) + 1 ) ) );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "name" , "localVarString" ( "ui_tempVar" ) );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
execnow "updategamerprofile";
close "popup_cac_defaultclasswarning_assault";
close "popup_cac_template";
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
}
}
itemDef
{
name "resetwarning_no"
rect -146 -20 292 20 2 2
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar"
type 1
textfont 3
textalign 6
textalignx -24
textscale 0.375
text "@MENU_NO"
action
{
play "mouse_click";
close self;
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
}
}
}
}