IW4-Dump-Files/weapons/mp/remotemissile_projectile_mp

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WEAPONFILE\displayName\WEAPON_STINGER\playerAnimType\rocketlauncher\handModel\viewmodel_base_viewhands\hideTags\\notetrackSoundMap\\notetrackRumbleMap\\weaponType\projectile\weaponClass\rocketlauncher\penetrateType\none\penetrateMultiplier\0\impactType\none\inventoryType\exclusive\fireType\Full Auto\offhandClass\None\viewFlashEffect\\worldFlashEffect\\pickupSound\weap_pickup\pickupSoundPlayer\\ammoPickupSound\weap_ammo_pickup\ammoPickupSoundPlayer\\projectileSound\move_remotemissile_proj_flame\pullbackSound\\pullbackSoundPlayer\\fireSound\remote_missile_fire_npc\fireSoundPlayer\remote_missile_fire\fireSoundPlayerAkimbo\\loopFireSound\\loopFireSoundPlayer\\stopFireSound\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\weap_dryfire_smg_npc\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\weap_raise\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\putawaySound\weap_putaway\putawaySoundPlayer\\scanSound\\bounceSound\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\-0.5\standRotP\0\standRotY\0\standRotR\0\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\duckedOfsF\0\duckedOfsR\0.8\duckedOfsU\0\duckedMoveF\-0.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\0\duckedRotY\0\duckedRotR\0\proneOfsF\-2\proneOfsR\0\proneOfsU\-0.5\proneMoveF\0\proneMoveR\1\proneMoveU\-100\proneRotP\0\proneRotY\0\proneRotR\0\posMoveRate\6\posProneMoveRate\15\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\20\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\hudIcon\hud_icon_remote_missile\hudIconRatio\4:1\pickupIcon\\pickupIconRatio\4:1\ammoCounterIcon\hud_icon_rpg\ammoCounterIconRatio\4:1\ammoCounterClip\Rocket\startAmmo\1\shareAmmo\0\maxAmmo\1\clipSize\1\shotCount\0\sharedAmmoCap\0\damage\1000\playerDamage\0\meleeDamage\200\minDamage\0\minPlayerDamage\0\maxDamageRange\999999\minDamageRange\999999\destabilizationRateTime\0.4\destabilizationCurvatureMax\10\destabilizeDistance\300\fireDelay\0\meleeDelay\0.079\meleeChargeDelay\0\fireTime\1.059\rechamberTime\0\rechamberTimeOneHanded\0\rechamberBoltTime\0\holdFireTime\0\detonateTime\0\detonateDelay\0\meleeTime\0.8\meleeChargeTime\1.159\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\0\reloadAddTime\2\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\dropTime\0\raiseTime\0\altDropTime\0\altRaiseTime\0\quickDropTime\0\quickRaiseTime\0\firstRaiseTime\0\breachRaiseTime\0.5\emptyRaiseTime\0\emptyDropTime\0\sprintInTime\0\sprintLoopTime\0\sprintOutTime\0\stunnedTimeBegin\0.5\stunnedTimeLoop\0.5\stunnedTimeEnd\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockonSupported\1\requireLockonToFire\1\bigExplosion\1\noAdsWhenMagEmpty\0\inheritsPerks\1\avoidDropCleanup\0\autoAimRange\0\aimAssistRange\0\aimAssistRangeAds\0\aimPadding\0\enemyCrosshairRange\1500\crosshairColorChange\1\moveSpeedScale\1\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\0.5\idleProneFactor\0.15\gunMaxPitch\30\gunMaxYaw\30\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\5\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\rifleBullet\0\armorPiercing\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\bBulletExplosiveDamage\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\noAmmoPickup\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\disableSwitchToWhenEmpty\0\suppressAmmoReserveDisplay\1\enhanced\0\motionTracker\0\laserSightDuringNightvision\0\markableViewmodel\0\physCollmap\\noDualWield\1\dualWieldViewModelOffset\7\killIcon\hud_icon_remote_missile\killIconRatio\1:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\dpadIconShowsAmmo\1\noPartialReload\0\segmentedReload\0\reloadAmmoAdd\1\reloadStartAdd\0\dropAmmoMin\1\dropAmmoMax\1\ammoDropClipPercentMin\30\ammoDropClipPercentMax\100\blocksProne\0\silenced\0\isRollingGrenade\0\explosionRadius\450\explosionRadiusMin\0\explosionInnerDamage\1000\explosionOuterDamage\10\damageConeAngle\180\bulletExplDmgMult\0\bulletExplRadiusMult\0\projectileSpeed\10\projectileSpeedUp\500\projectileSpeedForward\0\projectileActivateDist\0\projectileLifetime\12\timeToAccelerate\0\projectileCurvature\0\projectileModel\projectile_javelin_missile\projExplosionType\rocket\projExplosionEffect\explosions/javelin_explosion\projExplosionEffectForceNormalUp\0\projExplosionSound\exp_remote_missile\projDudEffect\\projDudSound\\projImpactExplode\1\stickiness\Don't stick\stickToPlayers\0\hasDetonator\0\disableFiring\0\timedDetonation\0\rotate\0\holdButtonToThrow\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\ricochetChance\0\offhandHoldIsCancelable\0\parallelDefaultBounce\0.5\parallelBarkBounce\0.5\parallelBrickBounce\0.5\parallelCarpetBounce\0.5\parallelClothBounce\0.5\parallelConcreteBounce\0.5\parallelDirtBounce\0.5\parallelFleshBounce\0.5\parallelFoliageBounce\0.5\parallelGlassBounce\0.5\parallelGrassBounce\0.5\parallelGravelBounce\0.5\parallelIceBounce\0.5\parallelMetalBounce\0.5\parallelMudBounce\0.5\parallelPaperBounce\0.5\parallelPlasterBounce\0.5\parallelRockBounce\0.5\parallelSandBounce\0.5\parallelSnowBounce\0.5\parallelWaterBounce\0.5\parallelWoodBounce\0.5\parallelAsphaltBounce\0.5\parallelCeramicBounce\0.5\parallelPlasticBounce\0.5\parallelRubberBounce\0.5\parallelCushionBounce\0.5\parallelFruitBounce\0.5\parallelPaintedMetalBounce\0.5\parallelRiotShieldBounce\0.5\parallelSlushBounce\0.5\perpendicularDefaultBounce\0.5\perpendicularBarkBounce\0.5\perpendicularBrickBounce\0.5\perpendicularCarpetBounce\0.5\perpendicularClothBounce\0.5\perpendicularConcreteBounce\0.5\perpendicularDirtBounce\0.5\perpendicularFleshBounce\0.5\perpendicularFoliageBounce\0.5\perpendicularGlassBounce\0.5\perpendicularGrassBounce\0.5\perpendicularGravelBounce\0.5\perpendicularIceBounce\0.5\perpendicularMetalBounce\0.5\perpendicularMudBounce\0.5\perpendicularPaperBounce\0.5\perpendicularPlasterBounce\0.5\perpendicularRockBounce\0.5\perpendicularSandBounce\0.5\perpendicularSnowBounce\0.5\perpendicularWaterBounce\0.5\perpendicularWoodBounce\0.5\perpendicularAsphaltBounce\0.5\perpendicularCeramicBounce\0.5\perpendicularPlasticBounce\0.5\perpendicularRubberBounce\0.5\perpendicularCushionBounce\0.5\perpendicularFruitBounce\0.5\perpendicularPaintedMetalBounce\0.5\perpendicularRiotShieldBounce\0.5\perpendicularSlushBounce\0.5\projTrailEffect\smoke/smoke_geotrail_javelin\projBeaconEffect\\projectileRed\0.75\projectileGreen\0.3\projectileBlue\1\guidedMissileType\Hellfire\maxSteeringAccel\3000\projIgnitionDelay\500\projIgnitionEffect\misc/javelin_ignition\projIgnitionSound\\adsTransInTime\0.8\adsTransOutTime\0.66\adsIdleAmount\25\adsIdleSpeed\1\adsZoomFov\25\adsZoomInFrac\0.65\adsZoomOutFrac\0.65\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayShaderEMP\\adsOverlayShaderEMPLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\240\adsOverlayHeight\240\adsOverlayWidthSplitscreen\480\adsOverlayHeightSplitscreen\480\adsBobFactor\0\adsViewBobMult\1\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.6\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-30\adsGunKickPitchMax\-20\adsGunKickYawMin\-17\adsGunKickYawMax\17\adsGunKickAccel\250\adsGunKickSpeedMax\1000\adsGunKickSpeedDecay\10\adsGunKickStaticDecay\1\adsViewKickPitchMin\20\adsViewKickPitchMax\95\adsViewKickYawMin\-10\adsViewKickYawMax\30\adsViewKickCenterSpeed\2500\adsSpread\1.7\guidedMissileType\Hellfire\hipSpreadStandMin\5\hipSpreadDuckedMin\3.5\hipSpreadProneMin\2\hipSpreadMax\6\hipSpreadDuckedMax\6\hipSpreadProneMax\6\hipSpreadDecayRate\2.5\hipSpreadFireAdd\0.4\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2.3\hipSpreadDuckedDecay\1.375\hipSpreadProneDecay\1.6\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-5\hipGunKickPitchMax\-3\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\250\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\15\hipGunKickStaticDecay\1\hipViewKickPitchMin\100\hipViewKickPitchMax\150\hipViewKickYawMin\-50\hipViewKickYawMax\-80\hipViewKickCenterSpeed\1500\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\horizViewJitter\0\vertViewJitter\0\scanSpeed\0\scanAccel\0\scanPauseTime\0\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\rpg.accu\aiVsPlayerAccuracyGraph\rpg.accu\locNone\0\locHelmet\0\locHead\0\locNeck\0\locTorsoUpper\0\locTorsoLower\0\locRightArmUpper\0\locRightArmLower\0\locRightHand\0\locLeftArmUpper\0\locLeftArmLower\0\locLeftHand\0\locRightLegUpper\0\locRightLegLower\0\locRightFoot\0\locLeftLegUpper\0\locLeftLegLower\0\locLeftFoot\0\locGun\0\fireRumble\heavygun_fire\meleeImpactRumble\defaultweapon_melee\tracerType\\adsDofStart\0\adsDofEnd\0\turretScopeZoomRate\0\turretScopeZoomMin\0\turretScopeZoomMax\0\thermalScope\0\altModeSameWeapon\0\turretOverheatUpRate\0\turretOverheatDownRate\0\turretOverheatPenalty\0\turretOverheatSound\\turretOverheatEffect\\turretBarrelSpinEnabled\0\turretBarrelSpinUpTime\0\turretBarrelSpinDownTime\0\turretBarrelSpinSpeed\0\turretBarrelSpinMaxSnd\\turretBarrelSpinUpSnd1\\turretBarrelSpinUpSnd2\\turretBarrelSpinUpSnd3\\turretBarrelSpinUpSnd4\\turretBarrelSpinDownSnd1\\turretBarrelSpinDownSnd2\\turretBarrelSpinDownSnd3\\turretBarrelSpinDownSnd4\\missileConeSoundEnabled\1\missileConeSoundAlias\move_remotemissile_proj_loop2\missileConeSoundAliasAtBase\move_remotemissile_proj_loop1\missileConeSoundRadiusAtTop\10000\missileConeSoundRadiusAtBase\6500\missileConeSoundHeight\6000\missileConeSoundOriginOffset\-500\missileConeSoundVolumescaleAtCore\1\missileConeSoundVolumescaleAtEdge\0\missileConeSoundVolumescaleCoreSize\0.5\missileConeSoundPitchshiftEnabled\1\missileConeSoundPitchAtTop\1.2\missileConeSoundPitchAtBottom\0.8\missileConeSoundPitchTopSize\0\missileConeSoundPitchBottomSize\0\missileConeSoundCrossfadeEnabled\1\missileConeSoundCrossfadeTopSize\0\missileConeSoundCrossfadeBottomSize\0