IW4-Dump-Files/maps/mp/mp_complex.gsc

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#include maps\mp\_utility;
#include common_scripts\utility;
main()
{
maps\mp\mp_complex_precache::main();
maps\mp\mp_complex_fx::main();
maps\createart\mp_complex_art::main();
maps\mp\_destructible_dlc::main(); // call before _load
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_complex" );
ambientPlay( "ambient_mp_complex" );
// raise up planes to avoid them flying through buildings
level.airstrikeHeightScale = 2;
game[ "attackers" ] = "allies";
game[ "defenders" ] = "axis";
setdvar( "compassmaxrange", "1500" );
}