IW4-Dump-Files/maps/mp/mp_rundown.gsc

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main()
{
maps\mp\mp_rundown_precache::main();
maps\mp\mp_rundown_fx::main();
maps\createart\mp_rundown_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_rundown" );
//setExpFog( 1695, 5200, 0.8, 0.8, 0.8, 0.2, 0 );
ambientPlay( "ambient_mp_rural" );
VisionSetNaked( "mp_rundown" );
game[ "attackers" ] = "axis";
game[ "defenders" ] = "allies";
setdvar( "r_specularcolorscale", "1.67" );
setdvar( "compassmaxrange", "3000" );
setdvar( "sm_sunShadowScale", "0.5" ); // optimization
setdvar( "r_lightGridEnableTweaks", 1 );
setdvar( "r_lightGridIntensity", 1.16 );
setdvar( "r_lightGridContrast", 1 );
}