138 lines
2.8 KiB
Plaintext
138 lines
2.8 KiB
Plaintext
/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "gunship_hud"
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rect 0 0 640 480 0 0
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visible 1
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forecolor 1 1 1 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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visible when ( ( ( weaponname( ) == "viper_20mm" ) || ( weaponname( ) == "viper_hydra" ) || ( weaponname( ) == "viper_hellfire" ) || ( weaponname( ) == "viper_tow" ) ) && !( dvarbool( "remotemissile_active" ) == 1 ) )
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exp rect x ( ( ( sin( milliseconds( ) / 30 ) ) * dvarfloat( "viper_firing" ) ) )
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exp rect y ( ( ( cos( milliseconds( ) / 20 ) ) * dvarfloat( "viper_firing" ) ) )
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itemDef
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{
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rect 0 -30 100 30 8 10
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decoration
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visible 1
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forecolor 1 1 1 0.7
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textalign 8
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textscale 0.45
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text "@GUNSHIP_20MM"
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visible when ( ( weaponname( ) == "viper_20mm" ) )
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}
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itemDef
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{
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rect 0 -30 100 30 8 10
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decoration
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visible 1
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forecolor 1 1 1 0.7
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textalign 8
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textscale 0.45
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text "@GUNSHIP_HYDRA"
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visible when ( ( weaponname( ) == "viper_hydra" ) )
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}
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itemDef
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{
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rect 0 -30 100 30 8 10
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decoration
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visible 1
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forecolor 1 1 1 0.7
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textalign 8
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textscale 0.45
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text "@GUNSHIP_HELLFIRE"
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visible when ( ( weaponname( ) == "viper_hellfire" ) )
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}
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itemDef
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{
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rect 0 -30 100 30 8 10
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decoration
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visible 1
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forecolor 1 1 1 0.7
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textalign 8
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textscale 0.45
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text "@GUNSHIP_TOW"
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visible when ( ( weaponname( ) == "viper_tow" ) )
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}
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itemDef
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{
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rect -100 50 100 30 10 8
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decoration
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visible 1
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forecolor 1 1 1 0.7
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textalign 10
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textscale 0.45
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text "@GUNSHIP_HUD_RIGHT_BLOCK"
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}
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itemDef
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{
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rect -50 -30 100 30 9 10
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decoration
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visible 1
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forecolor 1 1 1 0.7
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textalign 9
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textscale 0.45
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text "@GUNSHIP_HUD_BOTTOM_BLOCK"
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "gunship_overlay_20mm"
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textscale 0.55
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visible when ( ( weaponname( ) == "viper_20mm" ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "gunship_overlay_hydra"
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textscale 0.55
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visible when ( ( weaponname( ) == "viper_hydra" ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "gunship_overlay_hellfire"
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textscale 0.55
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visible when ( ( weaponname( ) == "viper_hellfire" ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "gunship_overlay_tow"
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textscale 0.55
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visible when ( ( weaponname( ) == "viper_tow" ) )
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}
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itemDef
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{
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rect -200 0 400 32 2 8
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decoration
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visible 1
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ownerdraw 145
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forecolor 1 1 1 1
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background "viper_heading"
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type 8
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textscale 0.55
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}
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}
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} |