IW4-Dump-Files/ui_mp/ac130_hud_hd.menu

180 lines
4.0 KiB
Plaintext

/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "ac130_hud_hd"
rect 0 0 640 480 0 0
visible 1
forecolor 1 1 1 1
visible when ( ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) && !inkillcamnpc( ) && ( ! ( ui_active( ) ) ) )
itemDef
{
rect 0 -30 100 30 8 10
decoration
visible 1
forecolor 1 1 1 1
textalign 8
textscale 0.625
text "@AC130_HUD_WEAPON_105MM"
exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_105mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
}
itemDef
{
rect 0 -60 100 30 8 10
decoration
visible 1
forecolor 1 1 1 1
textalign 8
textscale 0.625
text "@AC130_HUD_WEAPON_40MM"
exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_40mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
}
itemDef
{
rect 0 -90 100 30 8 10
decoration
visible 1
forecolor 1 1 1 1
textalign 8
textscale 0.625
text "@AC130_HUD_WEAPON_25MM"
exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_25mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
}
itemDef
{
rect 0 0 100 30 8 8
decoration
visible 1
forecolor 1 1 1 1
textalign 8
textscale 0.625
text "@AC130_HUD_TOP_BAR"
}
itemDef
{
rect 0 60 100 30 8 8
decoration
visible 1
forecolor 1 1 1 1
textalign 8
textscale 0.625
text "@AC130_HUD_LEFT_BLOCK"
}
itemDef
{
rect -100 50 100 30 10 8
decoration
visible 1
forecolor 1 1 1 1
textalign 10
textscale 0.625
text "@AC130_HUD_RIGHT_BLOCK"
}
itemDef
{
rect -50 -30 100 30 9 10
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.625
text "@AC130_HUD_BOTTOM_BLOCK"
}
itemDef
{
rect -320 -240 640 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "ac130_overlay_105mm"
textscale 0.55
exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) )
visible when ( ( weaponname( ) == "ac130_105mm_mp" ) )
}
itemDef
{
rect -320 -240 640 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "ac130_overlay_40mm"
textscale 0.55
exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) )
visible when ( ( weaponname( ) == "ac130_40mm_mp" ) )
}
itemDef
{
rect -320 -240 640 480 2 2
decoration
visible 1
style 3
forecolor 1 1 1 1
background "ac130_overlay_25mm"
textscale 0.55
exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) )
visible when ( ( weaponname( ) == "ac130_25mm_mp" ) )
}
itemDef
{
rect -100 0 0 0 10 10
decoration
visible 1
forecolor 1 1 1 1
textalign 14
textscale 0.625
visible when ( ( max( 0 , ( localvarint( "ui_ac130timer" ) - milliseconds( ) ) / 1000 ) ) > 0 )
exp text ( secondsascountdown( ( max( 0 , ( localvarint( "ui_ac130timer" ) - milliseconds( ) ) / 1000 ) ) ) )
}
itemDef
{
rect 0 130 0 0 2 2
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.625
text "@AC130_RELOADING"
exp forecolor a ( 1 - ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) )
visible when ( isreloading( ) )
}
itemDef
{
rect 180 105 0 20 9 9
decoration
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textscale 0.375
text "@PLATFORM_UI_AC130_TOGGLE_THERMAL"
visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( spectatingclient( ) ) ) )
}
itemDef
{
rect 180 130 0 20 9 9
decoration
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textscale 0.375
text "@PLATFORM_UI_AC130_CHANGE_WEAPON"
visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( spectatingclient( ) ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
decoration
visible 1
style 3
forecolor 0.9 1 1 0.3
background "ac130_overlay_grain"
textscale 0.55
}
}
}