1075 lines
52 KiB
Plaintext
1075 lines
52 KiB
Plaintext
/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "cac_popup"
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rect -64 0 280 0 1 1
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popup
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outOfBoundsClick
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "white"
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focuscolor 1 1 1 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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allowedBinding "+talk"
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exp rect y ( localvarfloat( "ui_cac_popup_ypos" ) )
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exp rect w ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 )
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onOpen
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{
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setLocalVarFloat "ui_cac_popup_ypos" ( localvarfloat( "ui_popupYPos" ) );
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setLocalVarInt "ui_leftPopup" ( 1 );
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focusfirst;
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open "cac_popup_preview";
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}
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onRequestClose
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{
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setLocalVarInt "ui_leftPopup" ( 0 );
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close "cac_popup_preview";
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}
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onEsc
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{
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close self;
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}
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itemDef
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{
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rect -918 -480 1708 960 1 1
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0 0 0 0.35
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background "white"
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textscale 0.55
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect -918 -480 1708 960 1 1
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 1
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background "xpbar_stencilbase"
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textscale 0.55
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}
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itemDef
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{
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rect -64 0 280 0 1 1
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0.5 0.5 0.5 1
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background "white"
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textscale 0.55
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exp rect h ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 )
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}
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itemDef
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{
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rect -64 0 1708 480 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -64 0 -1708 -480 1 1
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decoration
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visible 1
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -64 0 280 0 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mockup_popup_bg_stencilfill"
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textscale 0.55
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exp rect h ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) )
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}
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itemDef
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{
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rect -64 0 -1708 -480 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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textscale 0.55
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exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -64 0 -1708 -480 1 1
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decoration
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visible 1
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style 3
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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textscale 0.55
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exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -64 0 280 0 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "small_box_lightfx"
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textscale 0.55
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exp rect h ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) )
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}
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itemDef
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{
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rect -96 -32 32 32 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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textscale 0.55
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect -64 -32 280 32 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_t"
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textscale 0.55
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect 216 -32 32 32 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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textscale 0.55
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect 216 0 32 0 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_r"
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textscale 0.55
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exp rect h ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) )
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect 216 0 32 32 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_br"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) ) )
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect -64 0 280 32 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_b"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) ) )
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect -96 0 32 32 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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textscale 0.55
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exp rect y ( ( 0 - 0 ) + ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) ) )
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect -96 0 32 0 1 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_l"
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textscale 0.55
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exp rect h ( ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 ) )
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visible when ( !localvarint( "ui_centerPopup" ) )
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}
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itemDef
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{
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rect 216 0 -256 0 1 1
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 0.35 0.35 0.35 1
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background "gradient_slow_fadein"
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textscale 0.55
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exp rect h ( 24 + ( int( 5 + min( 5 , getplayerdata( "prestige" ) / 2 + 0.5 ) ) ) * 20 )
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}
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itemDef
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{
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rect -64 0 280 22 1 1
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decoration
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visible 1
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style 1
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forecolor 1 1 1 1
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backcolor 1 1 1 0.25
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background "gradient_fadein"
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textfont 9
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textalign 6
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textalignx -4
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textscale 0.375
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text "@MENU_YOUR_CLASSES_CAPS"
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}
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itemDef
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{
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name "cac_customclass1"
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rect -64 24 336 20 1 1
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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exp text ( getplayerdata( "customClasses" , 0 , "name" ) )
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action
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{
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play "mouse_click";
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setPlayerData( "customClasses" , 0 , "inUse" , "true" );
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setLocalVarInt "classIndex" ( 0 );
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open "menu_cac_assault";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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setLocalVarInt "classIndex" ( 0 );
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if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
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{
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setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
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}
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setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
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setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
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setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
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if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
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{
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setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
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}
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setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
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setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
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setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
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setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
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setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
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if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
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{
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setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
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}
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setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
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setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
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setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
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setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
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setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
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setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
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setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
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setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
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setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
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setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
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setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool "ui_popupAButton" ( 0 );
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}
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}
|
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itemDef
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|
{
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name "cac_customclass2"
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rect -64 44 336 20 1 1
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visible 1
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group "mw2_popup_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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|
textfont 3
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textalign 6
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|
textalignx -60
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|
textscale 0.375
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exp text ( getplayerdata( "customClasses" , 1 , "name" ) )
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|
action
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|
{
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play "mouse_click";
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setPlayerData( "customClasses" , 1 , "inUse" , "true" );
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setLocalVarInt "classIndex" ( 1 );
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open "menu_cac_assault";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_popup_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_popupAButton" ( 1 );
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setLocalVarInt "classIndex" ( 1 );
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if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
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|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
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|
}
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|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 44 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 1 , "inUse" ) == 0 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass3"
|
|
rect -64 64 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
exp text ( getplayerdata( "customClasses" , 2 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 2 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 2 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 2 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 64 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 2 , "inUse" ) == 0 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass4"
|
|
rect -64 84 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
exp text ( getplayerdata( "customClasses" , 3 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 3 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 3 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 3 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 84 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 3 , "inUse" ) == 0 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass5"
|
|
rect -64 104 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
exp text ( getplayerdata( "customClasses" , 4 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 4 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 4 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 4 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 104 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 4 , "inUse" ) == 0 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass6"
|
|
rect -64 124 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
visible when ( getplayerdata( "prestige" ) > 0 )
|
|
exp text ( getplayerdata( "customClasses" , 5 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 5 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 5 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 5 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 124 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 5 , "inUse" ) == 0 && getplayerdata( "prestige" ) > 0 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass7"
|
|
rect -64 144 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
visible when ( getplayerdata( "prestige" ) > 2 )
|
|
exp text ( getplayerdata( "customClasses" , 6 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 6 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 6 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 6 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 144 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 6 , "inUse" ) == 0 && getplayerdata( "prestige" ) > 2 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass8"
|
|
rect -64 164 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
visible when ( getplayerdata( "prestige" ) > 4 )
|
|
exp text ( getplayerdata( "customClasses" , 7 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 7 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 7 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 7 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 164 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 7 , "inUse" ) == 0 && getplayerdata( "prestige" ) > 4 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass9"
|
|
rect -64 184 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
visible when ( getplayerdata( "prestige" ) > 6 )
|
|
exp text ( getplayerdata( "customClasses" , 8 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 8 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 8 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 8 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 184 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 8 , "inUse" ) == 0 && getplayerdata( "prestige" ) > 6 )
|
|
}
|
|
itemDef
|
|
{
|
|
name "cac_customclass10"
|
|
rect -64 204 336 20 1 1
|
|
visible 1
|
|
group "mw2_popup_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
visible when ( getplayerdata( "prestige" ) > 8 )
|
|
exp text ( getplayerdata( "customClasses" , 9 , "name" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setPlayerData( "customClasses" , 9 , "inUse" , "true" );
|
|
setLocalVarInt "classIndex" ( 9 );
|
|
open "menu_cac_assault";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_popupAButton" ( 1 );
|
|
setLocalVarInt "classIndex" ( 9 );
|
|
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
|
|
{
|
|
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
|
|
}
|
|
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
|
|
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
|
|
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
|
|
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
|
|
{
|
|
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
|
|
}
|
|
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
|
|
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
|
|
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
|
|
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
|
|
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
|
|
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
|
|
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
|
|
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
|
|
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
|
|
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
|
|
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 1 1 1 0;
|
|
setLocalVarBool "ui_popupAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect 0 204 40 20 1 1
|
|
decoration
|
|
visible 1
|
|
style 3
|
|
forecolor 1 1 1 1
|
|
background "specialty_new"
|
|
textscale 0.55
|
|
visible when ( getplayerdata( "customClasses" , 9 , "inUse" ) == 0 && getplayerdata( "prestige" ) > 8 )
|
|
}
|
|
}
|
|
} |