IW4-Dump-Files/ui_mp/popup_cac_perk2.menu

1676 lines
93 KiB
Plaintext

/*********************************************************
***************** Dumped by aerosoul94 *******************
*********************************************************/
{
menuDef
{
name "popup_cac_perk2"
rect -64 0 854 164 1 1
popup
outOfBoundsClick
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "white"
focuscolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
allowedBinding "+talk"
visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_perk2_tabDepth" ) )
exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
execKey 168
{
if ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) && !isitemunlocked( localvarstring( "ui_upgrade_ref" ) ) )
{
open "menu_challenge_detail_popup";
}
}
onOpen
{
focusfirst;
setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
setLocalVarInt "ui_popup_cac_perk2_tabDepth" ( localvarint( "ui_tabDepth" ) );
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) == "specialty_bulletdamage" )
{
setfocus "cac_perk_specialty_bulletdamage";
}
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) == "specialty_lightweight" )
{
setfocus "cac_perk_specialty_lightweight";
}
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) == "specialty_hardline" )
{
setfocus "cac_perk_specialty_hardline";
}
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) == "specialty_coldblooded" )
{
setfocus "cac_perk_specialty_coldblooded";
}
if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) == "specialty_explosivedamage" )
{
setfocus "cac_perk_specialty_explosivedamage";
}
}
onRequestClose
{
setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
}
onEsc
{
close self;
}
itemDef
{
rect -918 -480 1708 960 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 0.35
background "white"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -918 -480 1708 960 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 1
background "xpbar_stencilbase"
textscale 0.55
}
itemDef
{
rect -64 0 854 164 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.5 0.5 0.5 1
background "white"
textscale 0.55
}
itemDef
{
rect -64 0 1708 480 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 -1708 -480 1 1
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 854 0 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "mockup_popup_bg_stencilfill"
textscale 0.55
exp rect h ( ( 24 + 7 * 20 ) )
}
itemDef
{
rect -64 0 -1708 -480 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 -1708 -480 1 1
decoration
visible 1
style 3
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
textscale 0.55
exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
}
itemDef
{
rect -64 0 854 0 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0
background "small_box_lightfx"
textscale 0.55
exp rect h ( ( 24 + 7 * 20 ) )
}
itemDef
{
rect -96 -32 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tl"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -64 -32 854 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_t"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect 790 -32 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_tr"
textscale 0.55
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect 790 0 32 0 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_r"
textscale 0.55
exp rect h ( ( 24 + 7 * 20 ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect 790 0 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_br"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -64 0 854 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_b"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -96 0 32 32 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_bl"
textscale 0.55
exp rect y ( ( 0 - 0 ) + ( ( 24 + 7 * 20 ) ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -96 0 32 0 1 1
decoration
visible 1
style 3
forecolor 0 0 0 1
background "drop_shadow_l"
textscale 0.55
exp rect h ( ( 24 + 7 * 20 ) )
visible when ( !localvarint( "ui_centerPopup" ) )
}
itemDef
{
rect -64 0 280 164 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 1 1 1 0
background "gradient_fadein"
textscale 0.55
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
exp text ( localvarstring( "ui_tab1Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
exp text ( localvarstring( "ui_tab2Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
exp text ( localvarstring( "ui_tab3Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
exp text ( localvarstring( "ui_tab4Name" ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0.25 0.25 0.25 1
background "white"
textscale 0.55
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
}
itemDef
{
rect -64 0 280 20 1 1
decoration
visible 1
style 1
forecolor 1 1 1 1
backcolor 0 0 0 1
background "gradient_fadein"
textfont 9
textalign 4
textalignx 68
textscale 0.375
exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
exp text ( localvarstring( "ui_tab5Name" ) )
}
itemDef
{
name "cac_perk_specialty_bulletdamage"
rect -64 4 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
disabled when ( !isitemunlocked( "specialty_bulletdamage" ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_bulletdamage" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bulletdamage" , 8 ) ) * ( 9 - 2 ) ) ) ) )
action
{
play "mouse_click";
setPlayerData( "perkNew" , "specialty_bulletdamage" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bulletdamage" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
if ( "specialty_bulletdamage" != "specialty_bling" )
{
close self;
}
if ( 2 == 1 && "specialty_bulletdamage" != "specialty_bling" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
}
if ( 2 == 1 && "specialty_bulletdamage" == "specialty_onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 1 && "specialty_bulletdamage" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_bulletdamage" );
}
if ( 2 != 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "specialty_bulletdamage" );
}
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "specialty_bulletdamage" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bulletdamage" , 8 ) );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
setLocalVarString "ui_challenge_state" ( 1 );
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
{
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
{
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
{
setLocalVarInt "ui_challenge_state" ( 4 );
}
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setPlayerData( "perkNew" , "specialty_bulletdamage" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_bulletdamage" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
}
}
itemDef
{
rect 162 4 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( ( getplayerdata( "perkNew" , "specialty_bulletdamage" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_bulletdamage" , 8 ) ) ) )
}
itemDef
{
rect 162 4 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( !isitemunlocked( "specialty_bulletdamage" ) )
}
itemDef
{
name "cac_perk_specialty_lightweight"
rect -64 24 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
disabled when ( !isitemunlocked( "specialty_lightweight" ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_lightweight" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_lightweight" , 8 ) ) * ( 9 - 2 ) ) ) ) )
action
{
play "mouse_click";
setPlayerData( "perkNew" , "specialty_lightweight" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_lightweight" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
if ( "specialty_lightweight" != "specialty_bling" )
{
close self;
}
if ( 2 == 1 && "specialty_lightweight" != "specialty_bling" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
}
if ( 2 == 1 && "specialty_lightweight" == "specialty_onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 1 && "specialty_lightweight" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_lightweight" );
}
if ( 2 != 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "specialty_lightweight" );
}
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "specialty_lightweight" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_lightweight" , 8 ) );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
setLocalVarString "ui_challenge_state" ( 1 );
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
{
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
{
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
{
setLocalVarInt "ui_challenge_state" ( 4 );
}
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setPlayerData( "perkNew" , "specialty_lightweight" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_lightweight" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
}
}
itemDef
{
rect 162 24 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( ( getplayerdata( "perkNew" , "specialty_lightweight" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_lightweight" , 8 ) ) ) )
}
itemDef
{
rect 162 24 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( !isitemunlocked( "specialty_lightweight" ) )
}
itemDef
{
name "cac_perk_specialty_hardline"
rect -64 44 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
disabled when ( !isitemunlocked( "specialty_hardline" ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_hardline" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_hardline" , 8 ) ) * ( 9 - 2 ) ) ) ) )
action
{
play "mouse_click";
setPlayerData( "perkNew" , "specialty_hardline" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_hardline" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
if ( "specialty_hardline" != "specialty_bling" )
{
close self;
}
if ( 2 == 1 && "specialty_hardline" != "specialty_bling" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
}
if ( 2 == 1 && "specialty_hardline" == "specialty_onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 1 && "specialty_hardline" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_hardline" );
}
if ( 2 != 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "specialty_hardline" );
}
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "specialty_hardline" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_hardline" , 8 ) );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
setLocalVarString "ui_challenge_state" ( 1 );
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
{
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
{
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
{
setLocalVarInt "ui_challenge_state" ( 4 );
}
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setPlayerData( "perkNew" , "specialty_hardline" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_hardline" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
}
}
itemDef
{
rect 162 44 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( ( getplayerdata( "perkNew" , "specialty_hardline" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_hardline" , 8 ) ) ) )
}
itemDef
{
rect 162 44 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( !isitemunlocked( "specialty_hardline" ) )
}
itemDef
{
name "cac_perk_specialty_coldblooded"
rect -64 64 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
disabled when ( !isitemunlocked( "specialty_coldblooded" ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_coldblooded" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_coldblooded" , 8 ) ) * ( 9 - 2 ) ) ) ) )
action
{
play "mouse_click";
setPlayerData( "perkNew" , "specialty_coldblooded" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_coldblooded" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
if ( "specialty_coldblooded" != "specialty_bling" )
{
close self;
}
if ( 2 == 1 && "specialty_coldblooded" != "specialty_bling" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
}
if ( 2 == 1 && "specialty_coldblooded" == "specialty_onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 1 && "specialty_coldblooded" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_coldblooded" );
}
if ( 2 != 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "specialty_coldblooded" );
}
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "specialty_coldblooded" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_coldblooded" , 8 ) );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
setLocalVarString "ui_challenge_state" ( 1 );
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
{
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
{
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
{
setLocalVarInt "ui_challenge_state" ( 4 );
}
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setPlayerData( "perkNew" , "specialty_coldblooded" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_coldblooded" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
}
}
itemDef
{
rect 162 64 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( ( getplayerdata( "perkNew" , "specialty_coldblooded" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_coldblooded" , 8 ) ) ) )
}
itemDef
{
rect 162 64 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( !isitemunlocked( "specialty_coldblooded" ) )
}
itemDef
{
name "cac_perk_specialty_explosivedamage"
rect -64 84 336 20 1 1
visible 1
group "mw2_popup_button"
style 1
forecolor 1 1 1 1
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_short"
type 1
textfont 3
textalign 4
textalignx 68
textscale 0.375
disabled when ( !isitemunlocked( "specialty_explosivedamage" ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , "specialty_explosivedamage" , int( 2 + ( isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , "specialty_explosivedamage" , 8 ) ) * ( 9 - 2 ) ) ) ) )
action
{
play "mouse_click";
setPlayerData( "perkNew" , "specialty_explosivedamage" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_explosivedamage" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
if ( "specialty_explosivedamage" != "specialty_bling" )
{
close self;
}
if ( 2 == 1 && "specialty_explosivedamage" != "specialty_bling" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
}
if ( 2 == 1 && "specialty_explosivedamage" == "specialty_onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "onemanarmy" );
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 , "none" );
; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 , "none" ) ;;
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 1 && "specialty_explosivedamage" != "specialty_onemanarmy" && getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) == "onemanarmy" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 1 , "weapon" , "glock" );
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
if ( 2 == 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 4 , "specialty_explosivedamage" );
}
if ( 2 != 4 )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 2 , "specialty_explosivedamage" );
}
if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
{
setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
}
setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
{
setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
}
setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
{
setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
}
setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
}
onFocus
{
play "mouse_over";
if ( dvarstring( "gameMode" ) != "mp" )
{
setItemColor "mw2_popup_button" backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool "ui_popupAButton" ( 1 );
setLocalVarString "ui_selected_ref" ( "specialty_explosivedamage" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_explosivedamage" , 8 ) );
setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 4 ) );
setLocalVarString "ui_challenge_state" ( 1 );
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_2" )
{
setLocalVarInt "ui_challenge_state" ( 2 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_3" )
{
setLocalVarInt "ui_challenge_state" ( 3 );
}
if ( ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_upgrade_ref" ) , 3 ) ) == localvarstring( "ui_challenge_ref" ) + "_4" )
{
setLocalVarInt "ui_challenge_state" ( 4 );
}
setLocalVarString "ui_challengeName" ( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) );
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool "ui_popupAButton" ( 0 );
setPlayerData( "perkNew" , "specialty_explosivedamage" , "false" );
setLocalVarString "ui_upgrade_ref" ( tablelookup( "mp/perkTable.csv" , 1 , "specialty_explosivedamage" , 8 ) );
setPlayerData( "perkNew" , "localVarString" ( "ui_upgrade_ref" ) , "false" );
}
}
itemDef
{
rect 162 84 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( ( getplayerdata( "perkNew" , "specialty_explosivedamage" ) || getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , "specialty_explosivedamage" , 8 ) ) ) )
}
itemDef
{
rect 162 84 40 20 1 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( !isitemunlocked( "specialty_explosivedamage" ) )
}
itemDef
{
rect 208 0 336 164 1 1
decoration
visible 1
style 3
forecolor 1 1 1 0.5
background "small_box_lightfx"
textscale 0.55
visible when ( 1 )
}
itemDef
{
rect -56 0 160 164 2 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 4
textalignx 4
textscale 0.375
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
exp forecolor a ( 1 - ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) * 0.35 ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 2 ) )
}
itemDef
{
rect -56 20 64 64 2 1
decoration
visible 1
style 3
forecolor 1 1 1 1
textscale 0.55
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
exp material ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) )
}
itemDef
{
rect -56 0 152 164 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 1
textfont 3
textalign 4
textalignx 4
textaligny 84
textscale 0.375
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
visible when ( isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 4 ) )
}
itemDef
{
rect -56 0 152 164 2 1
decoration
autowrapped
visible 1
forecolor 0.85 0.4 0.4 1
textfont 3
textalign 4
textalignx 4
textaligny 131
textscale 0.375
text "@MPUI_REPLACES_SECONDARY"
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
visible when ( localvarstring( "ui_selected_ref" ) == "specialty_onemanarmy" )
}
itemDef
{
rect -56 0 152 164 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textalignx 4
textaligny 84
textscale 0.375
exp rect x ( 8 - ( dvarbool( "wideScreen" ) * 48 ) )
visible when ( !isitemunlocked( localvarstring( "ui_selected_ref" ) ) )
exp text ( "@" + tablelookup( "mp/rankTable.csv" , 0 , tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_selected_ref" ) , 2 ) , 17 ) )
}
itemDef
{
rect 104 0 160 164 2 1
decoration
visible 1
forecolor 1 1 1 0.65
textfont 9
textalign 4
textscale 0.375
exp forecolor a ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.35 ) )
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , int( 9 ) ) )
}
itemDef
{
rect 104 20 64 64 2 1
decoration
visible 1
style 3
forecolor 1 1 1 1
textscale 0.55
exp forecolor r ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.45 ) )
exp forecolor g ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.45 ) )
exp forecolor b ( 1 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.45 ) )
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
exp material ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) + "_upgrade" )
}
itemDef
{
rect 104 20 40 20 2 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_new"
textscale 0.55
visible when ( getplayerdata( "perkNew" , tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) && tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
}
itemDef
{
rect 104 20 40 20 2 1
decoration
visible 1
style 3
forecolor 1 1 1 1
background "specialty_locked"
textscale 0.55
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
}
itemDef
{
rect 104 0 160 164 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 1
textfont 3
textalign 4
textalignx 4
textaligny 84
textscale 0.375
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
exp text ( "@" + tablelookup( "mp/perkTable.csv" , 1 , tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) , 4 ) )
}
itemDef
{
rect 104 0 160 164 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textalignx 4
textaligny 84
textscale 0.375
text "@MPUI_UNLOCKED_BY_CHALLENGE"
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) )
}
itemDef
{
rect 104 0 160 164 2 1
decoration
autowrapped
visible 1
forecolor 1 1 1 0.65
textfont 3
textalign 4
textalignx 4
textaligny 102
textscale 0.375
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" && !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) && 0 )
exp text ( localvarstring( "ui_challengeName" ) )
}
itemDef
{
rect 104 0 160 164 2 1
decoration
autowrapped
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textfont 3
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textalignx 4
textaligny 102
textscale 0.375
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decoration
visible 1
style 3
forecolor 1 1 1 0.15
background "summary_arrow"
textscale 0.55
exp rect x ( 96 - ( dvarbool( "wideScreen" ) * 24 ) )
exp forecolor a ( 0.3 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.15 ) )
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
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rect 48 20 16 64 2 1
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background "summary_arrow"
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exp rect x ( 112 - ( dvarbool( "wideScreen" ) * 24 ) )
exp forecolor a ( 0.5 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.25 ) )
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
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decoration
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exp forecolor a ( 0.7 - ( !isitemunlocked( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) ) * 0.35 ) )
visible when ( tablelookup( "mp/perkTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 8 ) != "specialty_null" )
}
}
}