16 lines
360 B
Plaintext
16 lines
360 B
Plaintext
// combat_say.gsc
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// Determines when to talk during combat.
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// Plays miscellaneous combat lines sometimes during combat
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generic_combat()
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{
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self animscripts\battlechatter::playBattleChatter();
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}
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// Plays vaguely context-sensitive combat lines sometimes during combat
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specific_combat( dialogueLine )
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{
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self animscripts\battlechatter::playBattleChatter();
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}
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