IW4-Dump-Files/character/mp_character_seal_udt_lmg.gsc

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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{
self setModel("mp_body_seal_udt_lmg");
codescripts\character::attachHead( "alias_seal_udt_heads", xmodelalias\alias_seal_udt_heads::main() );
self setViewmodel("viewhands_udt");
self.voice = "seal";
}
precache()
{
precacheModel("mp_body_seal_udt_lmg");
codescripts\character::precacheModelArray(xmodelalias\alias_seal_udt_heads::main());
precacheModel("viewhands_udt");
}