233 lines
5.5 KiB
INI
233 lines
5.5 KiB
INI
reset waypointOffscreenScaleSmallest
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reset cg_drawCrosshair
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reset cg_drawCrosshairNames
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reset ragdoll_explode_force
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reset ragdoll_explode_upbias
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reset jump_height
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reset jump_slowdownEnable
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reset bg_fallDamageMinHeight
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reset bg_fallDamageMaxHeight
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reset cg_hudGrenadeIconHeight
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reset cg_hudGrenadeIconWidth
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reset cg_hudGrenadeIconOffset
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reset cg_hudGrenadePointerHeight
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reset cg_hudGrenadePointerWidth
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reset cg_hudGrenadePointerPivot
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reset com_gameMsgWindow1LineCount
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reset cg_fovscale
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reset cg_drawTalk
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set ui_allow_teamchange 0
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set scr_hardcore 0
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set g_hardcore 0
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set scr_diehard 0
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set scr_oldschool 0
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set scr_xpscale 1
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set scr_thirdPerson 0
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set scr_game_killstreakdelay 8
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set partyChatDisallowed 0
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// UI
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set cg_hudObjectiveTextScale 0.3
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set cg_headIconMinScreenRadius 0.025
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set cg_hudMapFriendlyHeight 15
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set cg_hudMapFriendlyWidth 15
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set cg_hudMapPlayerHeight 20
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set cg_hudMapPlayerWidth 20
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set cg_hudGrenadeIconMaxRangeFrag 250
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set cg_weaponHintsCoD1Style 1
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set cg_everyonehearseveryone 0
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// SHARED GAMETYPE DEFAULTS
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// gameplay
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set scr_game_graceperiod 15
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set scr_game_allowkillcam 1
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set scr_game_onlyheadshots 0
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set scr_game_deathpointloss 0
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set scr_game_suicidepointloss 0
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set scr_team_teamkillpointloss 1
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set scr_game_spectatetype 1
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set scr_game_perks 1
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set scr_game_forceuav 0
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set scr_game_hardpoints 1
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// hardpoints
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set scr_hardpoint_allowartillery 1
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set scr_hardpoint_allowuav 1
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set scr_hardpoint_allowhelicopter 1
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// teams
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set scr_team_fftype 0
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set scr_team_respawntime 0
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set scr_team_teamkillspawndelay 20
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set scr_team_kickteamkillers 0
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// player
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set scr_player_numlives 0
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set scr_player_respawndelay 0
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set scr_player_maxhealth 100
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set scr_player_suicidespawndelay 0
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set scr_player_healthregentime 5
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set scr_player_forcerespawn 1
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set scr_player_sprinttime 4
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// UI
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set ui_hud_hardcore 0
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set ui_hud_obituaries 1
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set ui_hud_showobjicons 1
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// DEATHMATCH
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set scr_dm_scorelimit 1500
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set scr_dm_timelimit 10
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set scr_dm_roundlimit 1
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set scr_dm_winlimit 1
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set scr_dm_numlives 0
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set scr_dm_playerrespawndelay 0
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set scr_dm_waverespawndelay 0
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set scr_dm_promode 0
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// DOMINATION
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set scr_dom_scorelimit 200
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set scr_dom_timelimit 0
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set scr_dom_roundlimit 1
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set scr_dom_winlimit 1
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set scr_dom_numlives 0
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set scr_dom_playerrespawndelay 0
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set scr_dom_waverespawndelay 0
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set scr_dom_promode 0
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// TEAM DEATHMATCH
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set scr_war_scorelimit 7500
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set scr_war_timelimit 10
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set scr_war_roundlimit 1
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set scr_war_winlimit 1
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set scr_war_numlives 0
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set scr_war_playerrespawndelay 0
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set scr_war_waverespawndelay 0
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set scr_war_promode 0
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// SABOTAGE
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set scr_sab_scorelimit 0
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set scr_sab_timelimit 20
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set scr_sab_roundlimit 1
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set scr_sab_winlimit 1
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set scr_sab_roundswitch 1
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set scr_sab_numlives 0
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set scr_sab_bombtimer 30
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set scr_sab_planttime 2.5
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set scr_sab_defusetime 5
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set scr_sab_hotpotato 0
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set scr_sab_playerrespawndelay 7.5
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set scr_sab_waverespawndelay 0
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set scr_sab_promode 0
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// SEARCH AND DESTROY CLASSIC
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set scr_sd_scorelimit 1
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set scr_sd_timelimit 2.5
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set scr_sd_roundlimit 0
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set scr_sd_winlimit 4
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set scr_sd_roundswitch 3 // rounds between switching teams
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set scr_sd_numlives 1 // elimination
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set scr_sd_bombtimer 45
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set scr_sd_planttime 5
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set scr_sd_defusetime 5
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set scr_sd_multibomb 0
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set scr_sd_playerrespawndelay 0
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set scr_sd_waverespawndelay 0
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set scr_sd_promode 0
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// KING OF THE HILL
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set scr_koth_scorelimit 250
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set scr_koth_timelimit 15
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set scr_koth_roundlimit 1
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set scr_koth_winlimit 1
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set scr_koth_roundswitch 1
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set scr_koth_numlives 0
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set scr_koth_playerrespawndelay 0
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set scr_koth_waverespawndelay 0
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set koth_autodestroytime 60
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set koth_spawntime 30
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set koth_kothmode 0
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set koth_capturetime 20
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set koth_destroytime 10
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set koth_delayPlayer 0
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set koth_spawnDelay 60
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set koth_proMode 0
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set scr_koth_promode 0
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// ONE FLAG CTF
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set scr_oneflag_scorelimit 1
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set scr_oneflag_timelimit 3
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set scr_oneflag_roundlimit 0
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set scr_oneflag_winlimit 4
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set scr_oneflag_roundswitch 3 // rounds between switching teams
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set scr_oneflag_numlives 0
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set scr_oneflag_playerrespawndelay 0
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set scr_oneflag_waverespawndelay 0
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set scr_oneflag_promode 0
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// ARENA
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set scr_arena_scorelimit 1
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set scr_arena_timelimit 2.5
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set scr_arena_roundlimit 0
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set scr_arena_winlimit 4
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set scr_arena_numlives 1
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set scr_arena_roundswitch 3
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set scr_arena_promode 0
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// DD
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set scr_dd_scorelimit 1
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set scr_dd_timelimit 2.5
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set scr_dd_roundlimit 3
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set scr_dd_winlimit 2
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set scr_dd_numlives 0
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set scr_dd_roundswitch 1
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set scr_dd_playerrespawndelay 0
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set scr_dd_waverespawndelay 0
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set scr_dd_bombtimer 45
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set scr_dd_planttime 5
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set scr_dd_defusetime 5
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set scr_dd_addtime 2.5
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set scr_dd_promode 0
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// VIP
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set scr_vip_scorelimit 1
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set scr_vip_timelimit 2.5
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set scr_vip_roundlimit 3
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set scr_vip_winlimit 2
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set scr_vip_numlives 0
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set scr_vip_roundswitch 1
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set scr_vip_promode 0
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// CTF
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set scr_ctf_scorelimit 0
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set scr_ctf_timelimit 10
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set scr_ctf_roundlimit 1
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set scr_ctf_winlimit 1
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set scr_ctf_waverespawndelay 10
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set scr_ctf_halftime 1
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set scr_ctf_numlives 0
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set scr_ctf_playerrespawndelay 0
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set scr_ctf_returntime 30
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set scr_ctf_promode 0
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// 3rd Person
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set camera_thirdperson 0
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set aim_autoaim_enabled 0
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// GTNW
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set scr_gtnw_scorelimit 101
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set scr_gtnw_timelimit 10
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set scr_gtnw_roundlimit 1
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set scr_gtnw_winlimit 1
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set scr_gtnw_roundswitch 0
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set scr_gtnw_numlives 0
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set scr_gtnw_playerrespawndelay 0
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set scr_gtnw_waverespawndelay 0
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set scr_gtnw_promode 0
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