IW4-Dump-Files/maps/so_ghillies_amb.gsc

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#include maps\_ambient;
main()
{
// Set the underlying ambient track
level.ambient_track [ "exterior" ] = "ambient_scoutsniper_ext0";
thread maps\_utility::set_ambient( "exterior" );
ambientDelay( "exterior", 2.0, 8.0 );// Trackname, min and max delay between ambient events
ambientEvent( "exterior", "elm_wind_leafy", 12.0 );
ambientEvent( "exterior", "null", 0.3 );
ambientEventStart( "exterior" );
level waittill( "action moment" );
ambientEventStart( "action ambient" );
}