424 lines
11 KiB
Plaintext
424 lines
11 KiB
Plaintext
{
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map "mp_invasion"
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longname "MPUI_INVASION"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_INVASION"
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mapimage "preview_mp_invasion"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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environment "urban"
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}
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{
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map "mp_highrise"
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longname "MPUI_HIGHRISE"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_HIGHRISE"
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mapimage "preview_mp_highrise"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_checkpoint"
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longname "MPUI_CHECKPOINT"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_checkpoint"
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mapimage "preview_mp_checkpoint"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_composite"
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environment "urban"
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}
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{
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map "mp_nightshift"
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longname "MPUI_RAID"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_nightshift"
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mapimage "preview_mp_nightshift"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_favela"
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longname "MPUI_FAVELA"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_favela"
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mapimage "preview_mp_favela"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "militia"
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environment "urban"
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}
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{
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map "mp_quarry"
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longname "MPUI_QUARRY"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_quarry"
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mapimage "preview_mp_quarry"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "militia"
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environment "desert"
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}
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{
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map "mp_brecourt"
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longname "MPUI_WASTELAND"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_BRECOURT"
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mapimage "preview_mp_brecourt"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "mp_derail"
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longname "MPUI_DERAIL"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_DERAIL"
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mapimage "preview_mp_derail"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_arctic"
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axischar "opforce_arctic"
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environment "arctic"
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}
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{
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map "mp_subbase"
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longname "MPUI_SUBBASE"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_SUBBASE"
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mapimage "preview_mp_subbase"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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environment "urban"
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}
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{
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map "mp_underpass"
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longname "MPUI_UNDERPASS"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_UNDERPASS"
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mapimage "preview_mp_underpass"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "militia"
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environment "forest"
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}
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{
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map "mp_estate"
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longname "MPUI_ESTATE"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_ESTATE"
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mapimage "preview_mp_estate"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "mp_rundown"
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longname "MPUI_RUNDOWN"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_RUNDOWN"
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mapimage "preview_mp_rundown"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "militia"
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environment "desert"
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}
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{
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map "mp_boneyard"
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longname "MPUI_BONEYARD"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_BONEYARD"
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mapimage "preview_mp_boneyard"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_afghan"
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longname "MPUI_AFGHAN"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_AFGHAN"
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mapimage "preview_mp_afghan"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_terminal"
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longname "MPUI_TERMINAL"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_TERMINAL"
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mapimage "preview_mp_terminal"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_rust"
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longname "MPUI_RUST"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth dd oneflag gtnw"
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description "MPUI_DESC_MAP_RUST"
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mapimage "preview_mp_rust"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_storm"
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longname "PATCH_STORM"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_STORM"
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mapimage "preview_mp_storm"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_compact"
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longname "PATCH_COMPACT"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_COMPACT"
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mapimage "preview_mp_compact"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_arctic"
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axischar "opforce_arctic"
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environment "urban"
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}
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{
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map "mp_complex"
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longname "PATCH_COMPLEX"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_COMPLEX"
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mapimage "preview_mp_complex"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_crash"
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longname "MPUI_CRASH"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "MPUI_DESC_MAP_CRASH"
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mapimage "preview_mp_crash"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "urban"
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}
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{
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map "mp_overgrown"
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longname "MPUI_OVERGROWN"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "MPUI_DESC_MAP_OVERGROWN"
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mapimage "preview_mp_overgrown"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "mp_abandon"
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longname "PATCH_ABANDON"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_ABANDON"
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mapimage "preview_mp_abandon"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "militia"
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environment "urban"
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}
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{
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map "mp_fuel2"
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longname "PATCH_FUEL2"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_FUEL2"
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mapimage "preview_mp_fuel2"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "mp_trailerpark"
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longname "PATCH_TRAILERPARK"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_TRAILERPARK"
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mapimage "preview_mp_trailerpark"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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environment "urban"
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}
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{
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map "mp_vacant"
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longname "PATCH_VACANT"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_VACANT"
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mapimage "preview_mp_vacant"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_strike"
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longname "PATCH_STRIKE"
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gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth"
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description "PATCH_DESC_MAP_STRIKE"
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mapimage "preview_mp_strike"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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environment "desert"
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}
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{
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map "oilrig"
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longname "MPUI_OILRIG"
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gametype "dm war dom ctf sd dd"
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description "MPUI_OILRIG"
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mapimage "preview_mp_oilrig"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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environment "urban"
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}
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{
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map "gulag"
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longname "MPUI_GULAG"
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gametype "dm war dom ctf"
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description "MPUI_DESC_MAP_GULAG"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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environment "urban"
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}
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{
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map "ending"
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longname "MUS3UM"
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gametype "dm"
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description "xetal is awesome"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "urban"
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}
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{
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map "trainer"
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longname "TH3 PIT"
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gametype "dm"
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description "xetal is awesome"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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environment "urban"
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}
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{
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map "so_ghillies"
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longname "Pripyat"
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gametype "dm war dom ctf sd"
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description "Medium sized open ghillies map"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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environment "forest"
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}
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{
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map "co_hunted"
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longname "Village"
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gametype "dm war dom ctf"
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description "Russian village in the evening"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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environment "forest"
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}
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{
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map "invasion"
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longname "BurgerTown"
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gametype "dm war dom ctf"
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description "Parkinglots and restourants"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "us_army"
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axischar "opforce_composite"
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environment "urban"
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}
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{
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map "contingency"
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longname "SUBMARIN3"
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gametype "dm"
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description "xetal is awesome"
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mapimage "preview_mp_gulag"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_forest"
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axischar "opforce_airborne"
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environment "urban"
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}
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{
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map "mp_oil"
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longname "MPUI_OILRIG"
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gametype "dm war dom ctf sd dd"
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description "MPUI_OILRIG"
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mapimage "preview_mp_oilrig"
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mapoverlay "compass_overlay_map_blank"
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allieschar "seals_udt"
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axischar "opforce_arctic"
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environment "urban"
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}
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{
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map "iw4_credits"
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longname "Surprise!"
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gametype "dm war dom ctf sd"
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description "IW testmap"
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mapimage "nope"
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mapoverlay "compass_overlay_map_blank"
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allieschar "socom_141_desert"
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axischar "opforce_composite"
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environment "desert"
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} |