772 lines
18 KiB
Plaintext
772 lines
18 KiB
Plaintext
/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "popmenu_act2"
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rect 0 0 640 480 0 0
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style 1
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forecolor 1 1 1 1
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focuscolor 1 1 1 1
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fullscreen 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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soundLoop "music_mainmenu_mp"
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onOpen
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{
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focusfirst;
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setLocalVarInt "ui_hide_act_button" ( 1 );
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}
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onClose
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{
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setLocalVarInt "ui_hide_act_button" ( 0 );
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}
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onEsc
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{
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close self;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_background"
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textscale 0.55
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}
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itemDef
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{
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rect 0 0 1708 480 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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textscale 0.55
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exp rect x 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect 0 0 -1708 -480 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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textscale 0.55
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exp rect x - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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textscale 0.55
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exp forecolor a ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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textscale 0.55
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exp forecolor a ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
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}
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textscale 0.5
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text "@MENU_MISSIONS_CAP"
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}
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 4
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textalignx 226
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textaligny 4.5
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textscale 0.375
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text "@MENU_SP_ACT_II_CAPS"
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}
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itemDef
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{
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rect 222 0 272 28 1 1
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decoration
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autowrapped
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 4
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textscale 0.5
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visible when ( 0 )
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exp text ( ":" )
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}
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itemDef
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{
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rect 0 28 640 356 4 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.15
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background "white"
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textscale 0.55
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}
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itemDef
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{
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rect -126 28 633.383 356 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.2
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background "mw2_main_sp_image"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -32 -4 32 32 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 0 -4 640 32 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_t"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 640 -4 32 32 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 640 28 32 356 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_r"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 640 384 32 32 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_br"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 0 384 640 32 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_b"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -32 384 32 32 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -32 28 32 356 4 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 1
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background "drop_shadow_l"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect -292 28 292 356 3 1
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decoration
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visible 1
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style 3
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forecolor 0.7 0.7 0.7 1
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background "black"
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textscale 0.55
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}
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itemDef
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{
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name "mapimage"
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rect -282 38 272 272 3 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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textscale 0.55
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exp material ( localvarstring( "ui_level_levelshot" ) )
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}
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itemDef
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{
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name "mapimage_gradient"
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rect -282 316 272 16 3 1
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decoration
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visible 1
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style 3
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forecolor 0 0 0 0.65
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textscale 0.55
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visible when ( 0 )
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exp material ( "gradient" )
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}
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itemDef
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{
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name "description"
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rect -282 310 272 20 3 1
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decoration
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autowrapped
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visible 1
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forecolor 1 1 1 0.75
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textfont 3
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textalign 4
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textscale 0.375
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exp text ( localvarstring( "ui_level_desc" ) )
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}
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itemDef
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{
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name "name"
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rect -282 28 272 272 3 1
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decoration
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visible 1
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forecolor 1 1 1 0.75
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textfont 9
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textalign 12
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textalignx 2
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textaligny 32
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textscale 0.375
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visible when ( 0 )
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exp text ( localvarstring( "ui_level_name" ) )
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}
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itemDef
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{
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rect -282 310 272 20 3 1
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decoration
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autowrapped
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visible 1
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forecolor 1 0.8 0.4 1
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textfont 3
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textalign 4
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textaligny 52
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textscale 0.375
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visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 1 ) )
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exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_RECRUIT" ) )
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}
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itemDef
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{
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rect -282 310 272 20 3 1
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decoration
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autowrapped
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visible 1
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forecolor 1 0.8 0.4 1
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textfont 3
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textalign 4
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textaligny 52
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textscale 0.375
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visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 2 ) )
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exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_REGULAR" ) )
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}
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itemDef
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{
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rect -282 310 272 20 3 1
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decoration
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autowrapped
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visible 1
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forecolor 1 0.8 0.4 1
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textfont 3
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textalign 4
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textaligny 52
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textscale 0.375
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visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 3 ) )
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exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_HARDENED" ) )
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}
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itemDef
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{
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rect -282 310 272 20 3 1
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decoration
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autowrapped
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visible 1
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forecolor 1 0.8 0.4 1
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textfont 3
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textalign 4
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textaligny 52
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textscale 0.375
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visible when ( ( int( getcharbyindex( getprofiledata( "missionHighestDifficulty" ) , localvarint( "ui_highlighted_level_number" ) ) ) == 4 ) )
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exp text ( locstring( "@MENU_DIFFICULTY_COMPLETED" ) + " " + locstring( "@MENU_VETERAN" ) )
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}
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itemDef
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{
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name "cheat_indicator"
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rect -64 -44 336 24 1 3
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decoration
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visible 1
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forecolor 1 0.8 0.4 1
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textfont 9
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textalign 6
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textalignx -30
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textscale 0.375
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text "@MENU_CHEAT_ENABLED"
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visible when ( dvarbool( "mis_cheat" ) )
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}
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itemDef
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{
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name "@MENU_SP_SP_INVASION"
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rect -64 28 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SP_SP_INVASION"
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visible when ( ( ( ( 5 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 5 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
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action
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{
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play "mouse_click";
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setdvar "credits" 0;
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setdvar "credits_active" 0;
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if ( "invasion" == "trainer" )
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{
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exec "devmap trainer";
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}
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else
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{
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setdvar "ui_load_level" "invasion";
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open "popmenu_difficulty";
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}
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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setLocalVarString "ui_level_name" ( "@MENU_SP_SP_INVASION" );
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setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_invasion" );
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setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_INVASION_DESC" );
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setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
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setLocalVarInt "ui_highlighted_level_number" ( 5 );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "@MENU_SP_SP_FAVELA_ESCAPE"
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rect -64 48 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SP_SP_FAVELA_ESCAPE"
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visible when ( ( ( ( 6 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 6 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
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action
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{
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play "mouse_click";
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setdvar "credits" 0;
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setdvar "credits_active" 0;
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if ( "favela_escape" == "trainer" )
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{
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exec "devmap trainer";
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}
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else
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{
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setdvar "ui_load_level" "favela_escape";
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open "popmenu_difficulty";
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}
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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setLocalVarString "ui_level_name" ( "@MENU_SP_SP_FAVELA_ESCAPE" );
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setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_favela_escape" );
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setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_FAVELA_ESCAPE_DESC" );
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setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
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setLocalVarInt "ui_highlighted_level_number" ( 6 );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "@MENU_SP_SP_ARCADIA"
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rect -64 68 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SP_SP_ARCADIA"
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visible when ( ( ( ( 7 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 7 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
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action
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{
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play "mouse_click";
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setdvar "credits" 0;
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setdvar "credits_active" 0;
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if ( "arcadia" == "trainer" )
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{
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exec "devmap trainer";
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}
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else
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{
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setdvar "ui_load_level" "arcadia";
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open "popmenu_difficulty";
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}
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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setLocalVarString "ui_level_name" ( "@MENU_SP_SP_ARCADIA" );
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setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_arcadia" );
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setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_ARCADIA_DESC" );
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setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
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setLocalVarInt "ui_highlighted_level_number" ( 7 );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "@MENU_SP_SP_OILRIG"
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rect -64 88 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SP_SP_OILRIG"
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visible when ( ( ( ( 8 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 8 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
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action
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|
{
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play "mouse_click";
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|
setdvar "credits" 0;
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|
setdvar "credits_active" 0;
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|
if ( "oilrig" == "trainer" )
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{
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exec "devmap trainer";
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}
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|
else
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|
{
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|
setdvar "ui_load_level" "oilrig";
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|
open "popmenu_difficulty";
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|
}
|
|
}
|
|
onFocus
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|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
|
|
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
|
|
setLocalVarString "ui_level_name" ( "@MENU_SP_SP_OILRIG" );
|
|
setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_oilrig" );
|
|
setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_OILRIG_DESC" );
|
|
setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
|
|
setLocalVarInt "ui_highlighted_level_number" ( 8 );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
name "@MENU_SP_SP_GULAG"
|
|
rect -64 108 336 20 1 1
|
|
visible 1
|
|
group "mw2_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
text "@MENU_SP_SP_GULAG"
|
|
visible when ( ( ( ( 9 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 9 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setdvar "credits" 0;
|
|
setdvar "credits_active" 0;
|
|
if ( "gulag" == "trainer" )
|
|
{
|
|
exec "devmap trainer";
|
|
}
|
|
else
|
|
{
|
|
setdvar "ui_load_level" "gulag";
|
|
open "popmenu_difficulty";
|
|
}
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
|
|
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
|
|
setLocalVarString "ui_level_name" ( "@MENU_SP_SP_GULAG" );
|
|
setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_gulag" );
|
|
setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_GULAG_DESC" );
|
|
setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
|
|
setLocalVarInt "ui_highlighted_level_number" ( 9 );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
name "@MENU_SP_SP_DCBURNING"
|
|
rect -64 128 336 20 1 1
|
|
visible 1
|
|
group "mw2_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
text "@MENU_SP_SP_DCBURNING"
|
|
visible when ( ( ( ( 10 == 0 && getprofiledata( "highestMission" ) == 0 ) || ( getprofiledata( "highestMission" ) >= ( 10 ) || dvarbool( "mis_cheat" ) ) ) && 1 ) || dvarbool( "developer" ) )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
setdvar "credits" 0;
|
|
setdvar "credits_active" 0;
|
|
if ( "dcburning" == "trainer" )
|
|
{
|
|
exec "devmap trainer";
|
|
}
|
|
else
|
|
{
|
|
setdvar "ui_load_level" "dcburning";
|
|
open "popmenu_difficulty";
|
|
}
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
|
|
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
|
|
setLocalVarString "ui_level_name" ( "@MENU_SP_SP_DCBURNING" );
|
|
setLocalVarString "ui_level_levelshot" ( "levelshot_mw2_dcburning" );
|
|
setLocalVarString "ui_level_desc" ( "@MENU_SP_SP_DCBURNING_DESC" );
|
|
setLocalVarString "ui_choicegroup" ( "CHOICE_GROUP" );
|
|
setLocalVarInt "ui_highlighted_level_number" ( 10 );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect -64 -20 336 20 1 3
|
|
visible 1
|
|
group "mw2_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
text "@PLATFORM_BACK_CAPS"
|
|
visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS" )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
play "mouse_click";
|
|
"escape" self;
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
rect -64 -20 336 20 1 3
|
|
visible 1
|
|
group "mw2_button"
|
|
style 1
|
|
forecolor 1 1 1 1
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
type 1
|
|
textfont 3
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
text "@PLATFORM_BACK_CAPS"
|
|
visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS" )
|
|
action
|
|
{
|
|
play "mouse_click";
|
|
play "mouse_click";
|
|
open "popup_summary";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
}
|
|
} |