IW4-Dump-Files/animscripts/cover_stand.gsc

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#include animscripts\Combat_utility;
#include animscripts\Utility;
#include common_scripts\Utility;
#using_animtree( "generic_human" );
main()
{
// assert( !usingSidearm() );
self endon( "killanimscript" );
// [[ self.exception[ "cover_stand" ] ]]();
animscripts\utility::initialize( "cover_stand" );
self animscripts\cover_wall::cover_wall_think( "stand" );
}
end_script()
{
animscripts\cover_behavior::end_script( "stand" );
}