550 lines
12 KiB
Plaintext
550 lines
12 KiB
Plaintext
/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "main_controls"
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rect 0 0 640 480 0 0
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forecolor 1 1 1 1
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focuscolor 1 1 1 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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blurWorld 7
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onOpen
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{
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setLocalVarBool "ui_showApply" ( 0 );
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setLocalVarBool "ui_hideBack" ( 1 );
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setItemColor "fadebox" backcolor 0 0 0 1;
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fadeout "fadebox";
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setdvar "g_reloading" 0;
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}
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onClose
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{
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setLocalVarBool "ui_hideBack" ( 0 );
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}
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onEsc
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{
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close self;
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 0 0 0 0.4
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background "white"
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textscale 0.55
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visible when ( ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) && ( dvarstring( "gameMode" ) == "mp" || ( dvarstring( "gameMode" ) == "so" && !dvarbool( "solo_play" ) ) ) )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_background"
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textscale 0.55
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect 0 0 1708 480 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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textscale 0.55
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exp rect x 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect 0 0 -1708 -480 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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textscale 0.55
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exp rect x - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_sp_image"
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textscale 0.55
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visible when ( dvarstring( "gameMode" ) == "sp" && ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_co_image"
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textscale 0.55
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visible when ( dvarstring( "gameMode" ) == "so" && ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_mp_image"
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textscale 0.55
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visible when ( dvarstring( "gameMode" ) == "mp" && ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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textscale 0.55
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exp forecolor a ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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textscale 0.55
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exp forecolor a ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect -64 0 280 480 1 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.1
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background "gradient_fadein_fadebottom"
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textscale 0.55
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visible when ( 1 )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 0.25 0.25 0.25 0.75
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background "gradient_fadein"
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textscale 0.55
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 0.25 0.25 0.25 0.75
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background "gradient_fadein"
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textscale 0.55
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visible when ( ! ( dvarbool( "cl_ingame" ) || dvarbool( "sv_running" ) ) )
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}
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textscale 0.5
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text "@MENU_CONTROLS_CAPS"
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}
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itemDef
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{
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rect -64 28 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "Movement"
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action
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{
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play "mouse_click";
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close "options_look";
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close "options_move";
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close "options_shoot";
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close "options_misc";
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close "options_graphics";
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close "options_sound";
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close "options_game";
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close "options_view";
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close "options_defaults";
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close "options_driverinfo";
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close "options_credits";
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close "options_multi";
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close "options_graphics_defaults";
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close "options_graphics_texture";
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close "options_control_defaults";
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close "options_voice";
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close "options_multi";
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close "controls_multi";
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close "main_options";
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close "main_controls";
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open "pc_options_movement";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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rect -64 48 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "Actions"
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action
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{
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play "mouse_click";
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close "options_look";
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close "options_move";
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close "options_shoot";
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close "options_misc";
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close "options_graphics";
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close "options_sound";
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close "options_game";
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close "options_view";
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close "options_defaults";
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close "options_driverinfo";
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close "options_credits";
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close "options_multi";
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close "options_graphics_defaults";
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close "options_graphics_texture";
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close "options_control_defaults";
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close "options_voice";
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close "options_multi";
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close "controls_multi";
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close "main_options";
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close "main_controls";
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open "pc_options_actions";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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rect -64 68 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "Look"
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action
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{
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play "mouse_click";
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close "options_look";
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close "options_move";
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close "options_shoot";
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close "options_misc";
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close "options_graphics";
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close "options_sound";
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close "options_game";
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close "options_view";
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close "options_defaults";
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close "options_driverinfo";
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close "options_credits";
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close "options_multi";
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close "options_graphics_defaults";
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close "options_graphics_texture";
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close "options_control_defaults";
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close "options_voice";
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close "options_multi";
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close "controls_multi";
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close "main_options";
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close "main_controls";
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open "pc_options_look";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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rect 0 88 216 1 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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textscale 0.55
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}
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itemDef
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{
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rect -64 88 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_MULTIPLAYER"
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disabled when ( !dvarint( "ui_multiplayer" ) )
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action
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{
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play "mouse_click";
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close "options_look";
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close "options_move";
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close "options_shoot";
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close "options_misc";
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close "options_graphics";
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close "options_sound";
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close "options_game";
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close "options_view";
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close "options_defaults";
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close "options_driverinfo";
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close "options_credits";
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close "options_multi";
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close "options_graphics_defaults";
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close "options_graphics_texture";
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close "options_control_defaults";
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close "options_voice";
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close "options_multi";
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close "controls_multi";
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close "main_options";
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close "main_controls";
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open "controls_multi";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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rect 0 108 216 1 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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textscale 0.55
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}
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itemDef
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{
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rect -64 108 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SET_DEFAULT_CONTROLS"
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action
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{
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play "mouse_click";
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open "options_control_defaults";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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|
}
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|
itemDef
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|
{
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rect -64 -20 336 20 1 3
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@PLATFORM_BACK_CAPS"
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visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS" )
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action
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{
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play "mouse_click";
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play "mouse_click";
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"escape" self;
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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|
{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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|
}
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|
leaveFocus
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|
{
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|
setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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|
setLocalVarBool "ui_menuAButton" ( 0 );
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|
}
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|
}
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|
itemDef
|
|
{
|
|
rect -64 -20 336 20 1 3
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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|
type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@PLATFORM_BACK_CAPS"
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visible when ( "@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS" )
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|
action
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|
{
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|
play "mouse_click";
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|
play "mouse_click";
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|
open "popup_summary";
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|
}
|
|
onFocus
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|
{
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|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
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|
{
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|
setItemColor "mw2_button" backcolor 0 0 0 0;
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|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
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|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
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|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
}
|
|
} |