599 lines
13 KiB
Plaintext
599 lines
13 KiB
Plaintext
/*********************************************************
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***************** Dumped by aerosoul94 *******************
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*********************************************************/
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{
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menuDef
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{
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name "main_text"
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rect 0 0 640 480 0 0
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forecolor 1 1 1 1
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focuscolor 1 1 1 1
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fullscreen 1
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fadeCycle 1
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fadeClamp 1
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fadeAmount 0.1
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soundLoop "music_mainmenu_mp"
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onOpen
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{
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exec "set ui_hint_text @NULL_EMPTY";
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hide "desc_arrow" setdvar "arcademode" 0;
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setdvar "arcademode_full" 0;
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setdvar "start" 0;
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setdvar "solo_play" 0;
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setdvar "ui_last_opened_group" 0;
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hide "newgame_warning";
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hide "newgame";
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hide "resume";
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"savegameshow" "newgame_warning";
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"savegamehide" "newgame";
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"savegameshow" "resume";
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setGameMode "sp";
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setdvar "specialops" 0;
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setdvar "ui_version_show" 0;
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execnow "Updatedvarsfromprofile";
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execnow "profile_difficultyLoad";
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focusfirst;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_background"
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textscale 0.55
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}
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itemDef
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{
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rect 0 0 1708 480 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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textscale 0.55
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exp rect x 0 - 107 ) - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect 0 0 -1708 -480 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.5
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background "mw2_main_cloud_overlay"
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textscale 0.55
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exp rect x - 107 + 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_sp_image"
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textscale 0.55
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visible when ( dvarstring( "gameMode" ) == "sp" )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_co_image"
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textscale 0.55
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visible when ( dvarstring( "gameMode" ) == "so" )
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}
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itemDef
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{
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rect -427 -240 854 480 2 2
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "mw2_main_mp_image"
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textscale 0.55
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visible when ( dvarstring( "gameMode" ) == "mp" )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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textscale 0.55
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exp forecolor a ( sin( milliseconds( ) / 1500 ) + 1 ) * 0.25 ) + 0.25 )
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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textscale 0.55
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exp forecolor a ( sin( milliseconds( ) / 480 ) + 1 ) * 0.25 ) + 0.25 )
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}
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itemDef
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{
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rect -64 0 280 480 1 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.1
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background "gradient_fadein_fadebottom"
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textscale 0.55
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}
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itemDef
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{
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rect 0 0 272 28 1 1
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decoration
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visible 1
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forecolor 1 1 1 1
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textfont 9
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textalign 6
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textalignx -60
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textaligny 24
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textscale 0.5
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text "@MENU_SP_FOR_THE_RECORD"
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}
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itemDef
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{
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rect 304 270 288 72 0 0
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decoration
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visible 1
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style 3
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forecolor 1 1 1 1
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background "logo_cod2"
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textscale 0.55
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visible when ( !localvarbool( "ui_hideBack" ) )
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}
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itemDef
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{
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name "signedinas"
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rect 0 0 250 15 0 0
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decoration
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visible 1
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ownerdraw 272
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forecolor 0.4823 0.4823 0.4823 1
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type 8
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textfont 1
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textscale 0.4583
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}
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itemDef
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{
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name "resume"
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rect -64 48 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_RESUMEGAME_CAPS"
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action
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{
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play "mouse_click";
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setdvar "arcademode" 0;
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setdvar "arcademode_full" 0;
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setdvar "start" 0;
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setdvar "solo_play" 0;
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setdvar "ui_last_opened_group" 0;
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open "resume_popmenu";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "newgame"
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rect -64 68 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_NEWGAME_CAPS"
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action
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{
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play "mouse_click";
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setdvar "arcademode" 0;
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setdvar "arcademode_full" 0;
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setdvar "start" 0;
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setdvar "solo_play" 0;
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setdvar "ui_last_opened_group" 0;
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open "popmenu_autosave_warning";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "newgame_warning"
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rect -64 68 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_NEWGAME_CAPS"
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action
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{
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play "mouse_click";
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setdvar "arcademode" 0;
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setdvar "arcademode_full" 0;
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setdvar "start" 0;
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setdvar "solo_play" 0;
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setdvar "ui_last_opened_group" 0;
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open "popmenu_overwrite_warning";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "levelselect"
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rect -64 88 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_MISSION_SELECT_CAPS"
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action
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{
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play "mouse_click";
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setdvar "arcademode" 0;
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setdvar "arcademode_full" 0;
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setdvar "start" 0;
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setdvar "solo_play" 0;
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setdvar "ui_last_opened_group" 0;
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open "levels";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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rect 0 108 216 1 1 1
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decoration
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visible 1
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style 3
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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textscale 0.55
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}
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itemDef
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{
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name "options"
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rect -64 108 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_OPTIONS_CAPS"
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action
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{
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play "mouse_click";
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open "pc_options_video";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "stats"
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rect -64 128 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_STATS_CAPS"
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action
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{
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play "mouse_click";
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open "stats";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "credits"
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rect -64 148 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SP_CREDITS_CAPS"
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visible when ( getprofiledata( "highestMission" ) >= 18 )
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action
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{
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play "mouse_click";
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setdvar "ui_char_museum_mode" "credits_2" exec "devmap ending";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "credits"
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rect -64 148 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_SP_CREDITS_CAPS"
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visible when ( getprofiledata( "highestMission" ) < 18 )
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action
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{
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play "mouse_click";
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setdvar "ui_char_museum_mode" "credits_black" exec "devmap ending";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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{
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name "game_selection"
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rect -64 168 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_MAIN_MENU_CAPS"
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action
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{
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play "mouse_click";
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close self;
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setLocalVarBool "ui_skip_start" ( 1 );
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setLocalVarString "ui_setfocus_to" ( "game_sp" );
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execnow "updategamerprofile";
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setGameMode "none";
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open "main_selection";
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}
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onFocus
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{
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play "mouse_over";
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if ( dvarstring( "gameMode" ) != "mp" )
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{
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setItemColor "mw2_button" backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool "ui_menuAButton" ( 1 );
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setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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}
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leaveFocus
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|
{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
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setLocalVarBool "ui_menuAButton" ( 0 );
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}
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}
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itemDef
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|
{
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name "button_quit"
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rect -64 188 336 20 1 1
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visible 1
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group "mw2_button"
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style 1
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forecolor 1 1 1 1
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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type 1
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textfont 3
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textalign 6
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textalignx -60
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textscale 0.375
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text "@MENU_QUIT_CAPS"
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action
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|
{
|
|
play "mouse_click";
|
|
open "quit_popmenu";
|
|
}
|
|
onFocus
|
|
{
|
|
play "mouse_over";
|
|
if ( dvarstring( "gameMode" ) != "mp" )
|
|
{
|
|
setItemColor "mw2_button" backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool "ui_menuAButton" ( 1 );
|
|
setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" );
|
|
setLocalVarBool "ui_menuAButton" ( 0 );
|
|
}
|
|
}
|
|
}
|
|
} |