IW4-Dump-Files/ui_mp/hud_splitscreen_480_halfw.txt

2153 lines
72 KiB
Plaintext

/********************************************
* dumped by: aerosoul94 *
*********************************************/
{
menuDef
{
name "healthoverlay_splitquarter"
rect 0 0 640 480 4 4
visible 1
forecolor 1 1 1 1
itemDef
{
rect 0 0 640 480 4 4
ownerdraw 112
visible 1
forecolor 1 1 1 1
background "splatter_alt"
type 8
textscale 0.55
visible when ( ! ( weaponname( ) == "heli_remote_mp" ) && ! ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) && ( ! ( ( spectatingclient( ) ) && dvarbool( "cg_thirdPersonSpectator" ) ) ) )
}
}
menuDef
{
name "hud_splitscreen"
rect 0 0 640 480 4 4
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 0.9 1 1 0.3
background "ac130_overlay_grain"
textscale 0.55
visible when ( scopedthermal( ) && ( ! ( ( spectatingclient( ) ) && dvarbool( "cg_thirdPersonSpectator" ) ) ) )
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 1 1 1 1
background "ballistic_overlay"
textscale 0.55
visible when ( ( getperk( "equipment" ) == "_specialty_blastshield" && ( ( ! ( dvarint( "scr_gameended" ) ) ) || inkillcam( ) ) ) && !( weaponname( ) == "heli_remote_mp" ) && ! ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) && !missilecam( ) )
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 0.9 1 1 0.3
background "ac130_overlay_grain"
textscale 0.55
visible when ( isempjammed( ) )
}
itemDef
{
rect 0 -40 10 10 9 9
visible 1
forecolor 1 1 1 1
type 19
textfont 1
textalign 1
textscale 0.375
textstyle 3
gamemsgwindowindex 1
gamemsgwindowmode 1
visible when ( ( ! ( inkillcam( ) ) ) && ( ! ( ui_active( ) ) ) )
}
}
menuDef
{
name "missilecam_hud_ss"
rect 0 0 640 480 0 0
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
visible when ( missilecam( ) )
itemDef
{
rect -320 -240 640 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 0.3
background "missilecam_reticle"
textscale 0.55
}
}
menuDef
{
name "ac130_hud_ss"
rect 0 0 640 480 0 0
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
visible when ( ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) && !inkillcamnpc( ) && ( ! ( ui_active( ) ) ) )
itemDef
{
rect -200 154 100 0 2 2
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.9375
text "@AC130_HUD_WEAPON_105MM"
exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_105mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
visible when ( ( weaponname( ) == "ac130_105mm_mp" ) )
}
itemDef
{
rect -200 154 100 0 2 2
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.9375
text "@AC130_HUD_WEAPON_40MM"
exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_40mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
visible when ( ( weaponname( ) == "ac130_40mm_mp" ) )
}
itemDef
{
rect -200 154 100 0 2 2
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.9375
text "@AC130_HUD_WEAPON_25MM"
exp forecolor a ( 1 - ( ( weaponname( ) == "ac130_25mm_mp" ) * ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) )
visible when ( ( weaponname( ) == "ac130_25mm_mp" ) )
}
itemDef
{
rect 100 154 100 0 2 2
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.9375
visible when ( ( max( 0 , ( localvarint( "ui_ac130timer" ) - milliseconds( ) ) / 1000 ) ) > 0 )
exp text ( secondsascountdown( ( max( 0 , ( localvarint( "ui_ac130timer" ) - milliseconds( ) ) / 1000 ) ) ) )
}
itemDef
{
rect 0 110 0 0 2 2
decoration
visible 1
forecolor 1 1 1 1
textalign 9
textscale 0.9375
text "@AC130_RELOADING"
exp forecolor a ( 1 - ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) )
visible when ( isreloading( ) )
}
itemDef
{
rect -280 -210 560 420 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "ac130_overlay_105mm"
textscale 0.55
exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) )
visible when ( ( weaponname( ) == "ac130_105mm_mp" ) )
}
itemDef
{
rect -320 -240 640 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "ac130_overlay_40mm"
textscale 0.55
exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) )
visible when ( ( weaponname( ) == "ac130_40mm_mp" ) )
}
itemDef
{
rect -320 -240 640 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "ac130_overlay_25mm"
textscale 0.55
exp forecolor a ( 1 - ( ( ( ( sin( milliseconds( ) / 90 ) ) * 0.65 ) ) * isreloading( ) ) )
visible when ( ( weaponname( ) == "ac130_25mm_mp" ) )
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 0.9 1 1 0.3
background "ac130_overlay_grain"
textscale 0.55
}
}
menuDef
{
name "remote_chopper_overlay_ss"
rect 0 0 640 480 0 0
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
visible when ( ( weaponname( ) == "heli_remote_mp" ) && ( ! ( ui_active( ) ) ) )
itemDef
{
rect -200 -190 400 20 2 2
ownerdraw 145
decoration
visible 1
forecolor 1 1 1 0.65
background "viper_heading_mp"
type 8
textscale 0.55
}
itemDef
{
rect -427 -240 854 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 0.65
background "viper_overlay_mp"
textscale 0.55
}
itemDef
{
rect -32 -32 40 40 2 2
style 3
decoration
visible 1
forecolor 1 1 1 0.325
background "viper_locked_box"
textscale 0.55
exp rect x ( - 32 + ( sin( milliseconds( ) / 420 ) * 100 ) )
exp rect y ( - 32 + ( sin( milliseconds( ) / 490 ) * 100 ) )
visible when ( !weaplockblink( 11 ) )
}
itemDef
{
rect -20 -20 64 64 5 5
style 3
decoration
visible 1
forecolor 1 1 1 0.65
background "viper_locking_box"
textscale 0.55
exp rect x ( weaplockscreenposx( ) - 32 )
exp rect y ( weaplockscreenposy( ) - 42 )
visible when ( weaplockblink( 0 ) )
}
itemDef
{
rect -20 -20 64 64 5 5
style 3
decoration
visible 1
forecolor 1 1 1 1
background "viper_locked_box"
textscale 0.55
exp rect x ( weaplockscreenposx( ) - 32 )
exp rect y ( weaplockscreenposy( ) - 42 )
visible when ( weaplockblink( 5 ) && weaplocked( ) )
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 1 1 1 0.5
background "javelin_overlay_grain"
textscale 0.55
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 1 1 1 0.65
background "nightvision_overlay_goggles"
textscale 0.55
}
itemDef
{
name "VehicleWeaponReticle"
rect -320 -240 640 480 0 0
ownerdraw 190
decoration
visible 1
forecolor 1 1 1 1
type 8
textscale 0.55
}
}
menuDef
{
name "weaponjavelinhud_mp_ss"
rect 0 0 960 480 2 2
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
visible when ( ( adsjavelin( ) ) && ( ! ( ( spectatingclient( ) ) && dvarbool( "cg_thirdPersonSpectator" ) ) ) )
itemDef
{
name "target_line_horz_bg_ss"
rect 0 0 4000 4 5 5
style 3
decoration
visible 1
forecolor 0.25 0.25 0.25 0.95
background "white"
textscale 0.55
exp rect y ( weaplockscreenposy( ) - 1 )
visible when ( weaplockblink( 15 ) )
}
itemDef
{
name "target_line_vert_bg_ss"
rect 0 0 6 4000 5 5
style 3
decoration
visible 1
forecolor 0.25 0.25 0.25 0.95
background "white"
textscale 0.55
exp rect x ( weaplockscreenposx( ) - 2 )
visible when ( weaplockblink( 15 ) )
}
itemDef
{
name "target_line_horz_ss"
rect 0 239 4000 2 5 5
style 3
decoration
visible 1
forecolor 0.95 1 0.95 0.95
background "white"
textscale 0.55
exp rect y ( weaplockscreenposy( )
visible when ( weaplockblink( 15 ) )
}
itemDef
{
name "target_line_vert_ss"
rect 319 0 2 4000 5 5
style 3
decoration
visible 1
forecolor 0.95 1 0.95 0.95
background "white"
textscale 0.55
exp rect x ( weaplockscreenposx( )
visible when ( weaplockblink( 15 ) )
}
itemDef
{
name "prompt_tooCloseWarning_ss"
rect 0 -60 0 0 2 2
decoration
visible 1
forecolor 1 0.6 0.65 1
textfont 6
textalign 9
textscale 0.4583
textstyle 3
text "@MP_TOO_CLOSE_NOFIRE"
visible when ( ( weaplocking( ) || weaplocked( ) ) && weaplocktooclose( ) )
}
itemDef
{
name "prompt_tooCloseWarningPreLock_ss"
rect 0 -60 0 0 2 2
decoration
visible 1
forecolor 1 0.6 0.65 1
textfont 6
textalign 9
textscale 0.4583
textstyle 3
text "@MP_TOO_CLOSE_NOLOCK"
visible when ( !weaplocking( ) && !weaplocked( ) && weaplocktooclose( ) )
}
itemDef
{
name "prompt_holdForTarget_ss"
rect 0 -60 0 0 2 2
decoration
visible 1
forecolor 0.95 1 0.95 1
textfont 6
textalign 9
textscale 0.4583
textstyle 3
visible when ( !weaplocking( ) && !weaplocked( ) && !weaplocktooclose( ) )
}
itemDef
{
name "prompt_test_ss"
rect 0 60 0 0 2 2
decoration
forecolor 1 1 1 1
textfont 6
textalign 9
textscale 0.4583
textstyle 3
exp text ( ( sin( milliseconds( ) / 90 ) ) )
}
itemDef
{
name "javelinlockbox"
rect -40 -20 80 40 2 2
style 3
decoration
visible 1
forecolor 0.95 1 0.95 0.95
background "hud_javelin_lock_box"
textscale 0.55
exp rect x ( - 40 + ( sin( milliseconds( ) / 90 ) ) * 2 )
exp rect y ( - 20 + ( sin( milliseconds( ) / 90 ) ) * 1 )
exp rect w ( 80 + ( sin( milliseconds( ) / 90 ) ) * 4 )
exp rect h ( 40 + ( sin( milliseconds( ) / 90 ) ) * 2 )
visible when ( !weaplocking( ) && !weaplocked( ) )
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
forecolor 0.9 1 1 0.3
background "ac130_overlay_grain"
textscale 0.55
}
itemDef
{
name "WeaponJavelinBG_mp"
rect -427 -240 854 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_bg"
textscale 0.55
}
itemDef
{
rect -1281 -240 854 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "black"
textscale 0.55
}
itemDef
{
rect 427 -240 854 480 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "black"
textscale 0.55
}
itemDef
{
name "javelinlockon"
rect 154 -198 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_lock_on"
textscale 0.55
visible when ( weaplockblink( 4.5 ) )
}
itemDef
{
name "javelincluon"
rect -300 -28 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_clu_on"
textscale 0.55
visible when ( weaplockblink( 0 ) && !weapattacktop( ) && !weapattackdirect( ) )
}
itemDef
{
name "javelintopoff"
rect 228 -124 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_top_on"
textscale 0.55
visible when ( weapattacktop( ) )
}
itemDef
{
name "javelindiroff"
rect 228 -28 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_dir_on"
textscale 0.55
visible when ( weapattackdirect( ) )
}
itemDef
{
name "javelinday"
rect -226 -198 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_day_on"
textscale 0.55
visible when ( !player( "nightvision" ) )
}
itemDef
{
name "javelinnight"
rect -300 -125 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_night_on"
textscale 0.55
visible when ( player( "nightvision" ) )
}
itemDef
{
name "javelinrocket_on"
rect 30 144 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_rocket_on"
textscale 0.55
visible when ( player( "clipammo" ) )
}
itemDef
{
name "javelinnorocket_on"
rect 154 144 64 64 2 2
style 3
decoration
visible 1
forecolor 1 1 1 1
background "hud_javelin_norocket_on"
textscale 0.55
visible when ( !player( "clipammo" ) )
}
}
menuDef
{
name "hud_splitquarter"
rect 0 0 640 480 4 4
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
itemDef
{
rect 0 -50 40 40 9 10
ownerdraw 80
visible 1
forecolor 1 1 1 1
type 8
textscale 0.5625
textstyle 3
visible when ( ( ( ! ( ui_active( ) ) ) && ( ! ( dvarbool( "g_hardcore" ) ) ) && ( ! ( spectatingclient( ) ) ) && ( ! ( inkillcam( ) ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) && ( ! ( flashbanged( ) ) ) && ( ! ( ( weaponname( ) == "killstreak_ac130_mp" ) || ( weaponname( ) == "killstreak_helicopter_minigun_mp" ) || ( weaponname( ) == "killstreak_predator_missile_mp" ) || ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) || ( adsjavelin( ) ) || ( weaponname( ) == "heli_remote_mp" ) || missilecam( ) ) ) ) )
}
itemDef
{
rect 0 -86 40 40 9 10
ownerdraw 72
visible 1
forecolor 1 1 1 1
type 8
textscale 0.5625
textstyle 3
visible when ( ( ( ! ( ui_active( ) ) ) && ( ! ( dvarbool( "g_hardcore" ) ) ) && ( ! ( spectatingclient( ) ) ) && ( ! ( inkillcam( ) ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) && ( ! ( flashbanged( ) ) ) && ( ! ( ( weaponname( ) == "killstreak_ac130_mp" ) || ( weaponname( ) == "killstreak_helicopter_minigun_mp" ) || ( weaponname( ) == "killstreak_predator_missile_mp" ) || ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) || ( adsjavelin( ) ) || ( weaponname( ) == "heli_remote_mp" ) || missilecam( ) ) ) ) )
}
itemDef
{
rect 0 -130 0 0 2 2
ownerdraw 113
decoration
visible 1
forecolor 1 1 1 1
type 8
textfont 1
textscale 0.68745
textstyle 3
visible when ( ( ! ( ui_active( ) ) ) && ( ! ( spectatingclient( ) ) ) )
}
itemDef
{
rect -100 20 200 0 2 8
visible 1
forecolor 1 1 1 0.65
textalign 9
textscale 0.5625
textstyle 3
text "@CGAME_FOLLOWING"
visible when ( ( ! ( inkillcam( ) ) ) && ( spectatingclient( ) || spectatingfree( ) ) && ( ! ( ui_active( ) ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) )
}
itemDef
{
rect 0 0 120 5 8 8
ownerdraw 61
visible 1
forecolor 1 1 1 0.65
type 8
textalign 4
textscale 0.5625
textstyle 3
visible when ( ( ! ( inkillcam( ) ) ) && ( spectatingclient( ) || spectatingfree( ) ) && ( ! ( ui_active( ) ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) )
}
}
menuDef
{
name "minimap_480_splitquarter"
rect 0 0 150 150 8 8
hiddenDuringFlashbang
hiddenDuringScope
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
visible when ( ( ( ! ( ui_active( ) ) ) && ( ! ( spectatingclient( ) ) ) && ( ! ( flashbanged( ) ) ) && ( ! ( ( ( weaponname( ) == "killstreak_ac130_mp" ) || ( weaponname( ) == "killstreak_helicopter_minigun_mp" ) || ( weaponname( ) == "killstreak_predator_missile_mp" ) || ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) || ( adsjavelin( ) ) || ( weaponname( ) == "heli_remote_mp" ) || missilecam( ) ) || ( getperk( "equipment" ) == "_specialty_blastshield" && ( ( ! ( dvarint( "scr_gameended" ) ) ) || inkillcam( ) ) ) ) ) && ( ! ( scoped( ) ) ) && ( ! ( selecting_location( ) ) ) && ( !isempjammed( ) ) && ( ( ! ( dvarbool( "g_hardcore" ) ) ) || radarisenabled( ) || dvarint( "g_compassShowEnemies" ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) ) && ( ! ( milliseconds( ) - localvarint( "ui_show_killedBy" ) < 4000 || ( inkillcam( ) ) ) ) && ( ! ( selecting_location( ) ) ) && ( ! ( spectatingfree( ) ) ) )
itemDef
{
name "minimap_ticker_background"
rect 0 0 150 18 8 8
style 3
visible 1
forecolor 0 0 0 0.65
background "minimap_ticker_bg"
textscale 0.55
}
itemDef
{
name "minimap_ticker"
rect 0 0 100 10 8 8
ownerdraw 146
visible 1
forecolor 1 1 1 1
background "minimap_tickertape_mp"
type 8
textscale 0.55
}
itemDef
{
name "minimap_border"
rect 0 18 150 150 8 8
border 1
bordersize 1.5
visible 1
forecolor 1 1 1 1
bordercolor 1 1 1 0.35
textscale 0.55
}
itemDef
{
rect 0 18 150 150 8 8
style 3
visible 1
forecolor 0.89 0.98 0.95 0.05
background "minimap_scanlines"
textscale 0.55
}
itemDef
{
name "minimap_map"
rect 0 12 100 100 8 8
ownerdraw 159
visible 1
forecolor 1 1 1 1
background "compass_map_default"
type 8
textscale 0.55
}
itemDef
{
name "minimap_friendlies"
rect 0 12 100 100 8 8
ownerdraw 158
visible 1
forecolor 1 1 1 1
type 8
textscale 0.55
exp forecolor a ( 1 - radarjamintensity( ) )
}
itemDef
{
name "minimap_objectives"
rect 0 12 100 100 8 8
ownerdraw 152
visible 1
forecolor 1 1 1 1
background "objective_line"
type 8
textscale 0.55
}
itemDef
{
name "minimap_enemies"
rect 0 12 100 100 8 8
ownerdraw 175
visible 1
forecolor 1 1 1 1
type 8
textscale 0.55
exp forecolor a ( 1 - radarjamintensity( ) )
}
itemDef
{
name "minimap_vehicles"
rect 0 12 100 100 8 8
ownerdraw 155
visible 1
forecolor 1 1 1 1
type 8
textscale 0.55
exp forecolor a ( 1 - radarjamintensity( ) )
}
itemDef
{
name "minimap_planes"
rect 0 12 100 100 8 8
ownerdraw 156
visible 1
forecolor 1 1 1 1
type 8
textscale 0.55
exp forecolor a ( 1 - radarjamintensity( ) )
}
itemDef
{
name "minimap_sentries"
rect 0 12 100 100 8 8
ownerdraw 165
visible 1
forecolor 1 1 1 1
type 8
textscale 0.55
exp forecolor a ( 1 - radarjamintensity( ) )
}
itemDef
{
name "minimap_player"
rect 0 12 100 100 8 8
ownerdraw 150
visible 1
forecolor 1 1 1 1
background "compassping_player"
type 8
textscale 0.55
exp forecolor a ( 1 - radarjamintensity( ) )
}
itemDef
{
rect 0 18 150 150 8 8
style 3
visible 1
forecolor 0.64 0.74 0.71 1
background "white"
textscale 0.55
exp forecolor a ( radarjamintensity( ) )
visible when ( radarisjammed( ) )
}
itemDef
{
rect 0 18 150 150 8 8
style 3
visible 1
forecolor 0.89 0.98 0.95 1
background "ac130_overlay_grain"
textscale 0.55
exp forecolor a ( radarjamintensity( ) )
visible when ( radarisjammed( ) )
}
itemDef
{
rect 0 18 150 150 8 8
style 3
visible 1
forecolor 1 1 1 1
background "stencil_base"
textscale 0.55
}
itemDef
{
rect 0 18 150 150 8 8
style 3
visible 1
forecolor 1 1 1 1
background "scanlines_stencil"
textscale 0.55
exp rect y ( ( ( 0 * 0.5 ) + ( 12 * 1.5 ) - ( 100 * 1.5 ) ) + ( ( ( 100 * 1.5 ) * 2 ) * ( 1 - ( ( milliseconds( ) % 4000 ) / 4000 ) ) ) )
}
itemDef
{
rect 0 18 150 150 8 8
style 3
visible 1
forecolor 0.89 0.98 0.95 1
background "stencil_fill"
textscale 0.55
}
}
menuDef
{
name "scorebar_480_splitquarter"
rect 0 -20 640 480 8 8
legacySplitScreenScale
visible 1
forecolor 1 1 1 1
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
visible when ( ( ( ! ( ui_active( ) ) ) && ( ! ( dvarbool( "g_hardcore" ) ) ) && ( ! ( flashbanged( ) ) ) && ( ! ( ( weaponname( ) == "killstreak_ac130_mp" ) || ( weaponname( ) == "killstreak_helicopter_minigun_mp" ) || ( weaponname( ) == "killstreak_predator_missile_mp" ) || ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) || ( adsjavelin( ) ) || ( weaponname( ) == "heli_remote_mp" ) || missilecam( ) ) ) && ( !isempjammed( ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) ) && !inkillcam( ) && ! ( selecting_location( ) ) )
itemDef
{
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style 3
decoration
visible 1
forecolor 1 1 1 1
textscale 0.55
visible when ( team( "name" ) == "TEAM_AXIS" || ( team( "name" ) == "TEAM_FREE" && ( localvarstring( "ui_team" ) == "opfor" ) ) )
exp material ( dvarstring( "g_TeamIcon_Axis" ) + "_fade" )
}
itemDef
{
rect 0 -48 48 48 8 10
style 3
decoration
visible 1
forecolor 1 1 1 1
textscale 0.55
visible when ( team( "name" ) == "TEAM_ALLIES" || ( team( "name" ) == "TEAM_FREE" && ( localvarstring( "ui_team" ) == "marines" ) ) )
exp material ( dvarstring( "g_TeamIcon_Allies" ) + "_fade" )
}
itemDef
{
rect 8 -88 32 32 8 10
style 3
decoration
visible 1
forecolor 1 1 1 0.5
textscale 0.55
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exp text ( "@MPUI_BOMBSPLANTED" )
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exp text ( ( ( otherteam( "score" ) * ( ! ( ( team( "name" ) ) == "TEAM_FREE" ) ) ) + ( ( ( ( ( player( "score" ) ) == ( scoreatrank( 1 ) ) ) * ( scoreatrank( 2 ) ) ) + ( ( ( player( "score" ) ) != ( scoreatrank( 1 ) ) ) * ( scoreatrank( 1 ) ) ) ) * ( ( team( "name" ) ) == "TEAM_FREE" ) ) ) )
}
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itemDef
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rect 0 -8 640 8 4 10
style 3
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decoration
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forecolor 1 1 1 1
background "480splitquarter_xpbar"
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itemDef
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forecolor 1 1 1 1
background "xpbar_restfill"
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itemDef
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style 3
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}
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exp rect y ( ( 0 - ( 89 / 2 ) ) )
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exp text ( "@MP_KILLED_BY" )
}
}
}