IW4-Dump-Files/maps/_ac130_amb.gsc

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#include maps\_ambient;
main()
{
// Set the underlying ambient track
level.ambient_track [ "ac130" ] = "ambient_ac130_int1";
thread maps\_utility::set_ambient( "ac130" );
ambientDelay( "ac130", 3.0, 6.0 );// Trackname, min and max delay between ambient events
ambientEvent( "ac130", "elm_ac130_rattles", 4.0 );
ambientEvent( "ac130", "elm_ac130_beeps", 0.3 );
ambientEvent( "ac130", "elm_ac130_hydraulics", 1.0 );
ambientEvent( "ac130", "elm_ac130_metal_stress", 0.3 );
ambientEvent( "ac130", "null", 1.0 );
ambientEventStart( "ac130" );
level waittill( "action moment" );
ambientEventStart( "action ambient" );
}