43 lines
1.6 KiB
Plaintext
43 lines
1.6 KiB
Plaintext
#include maps\_ambient;
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#include common_scripts\utility;
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main()
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{
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level.ambient_track [ "af_chase_caves" ] = "ambient_af_chase_caves_int0";
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level.ambient_track [ "af_chase_exit" ] = "ambient_af_chase_lake";
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level.ambient_track [ "af_chase_rapids" ] = "ambient_af_chase_rapids";
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level.ambient_track [ "af_chase_river" ] = "ambient_af_chase_river";
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//level.ambient_track [ "af_chase_river" ] = "ambient_af_chase_river";
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//level.ambient_track [ "amb_underwater_test1v1" ] = "ambient_af_chase_river";
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level.ambient_track [ "af_chase_ext" ] = "ambient_af_chase_ext";
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ambientDelay( "af_chase_caves", 15.0, 25.0 );// Trackname, min and max delay between ambient events
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ambientEvent( "af_chase_caves", "elm_windgust1", 0.1);
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ambientEvent( "af_chase_caves", "null", 1.0 );
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ambientDelay( "af_chase_exit", 15.0, 25.0 );// Trackname, min and max delay between ambient events
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ambientEvent( "af_chase_exit", "elm_windgust1", 0.1);
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ambientEvent( "af_chase_exit", "null", 1.0 );
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ambientDelay( "af_chase_rapids", 15.0, 25.0 );// Trackname, min and max delay between ambient events
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ambientEvent( "af_chase_rapids", "elm_windgust1", 0.1);
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ambientEvent( "af_chase_rapids", "null", 1.0 );
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ambientDelay( "af_chase_river", 15.0, 25.0 );// Trackname, min and max delay between ambient events
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ambientEvent( "af_chase_river", "elm_windgust1", 0.1);
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ambientEvent( "af_chase_river", "null", 1.0 );
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ambientDelay( "af_chase_ext", 15.0, 25.0 );// Trackname, min and max delay between ambient events
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ambientEvent( "af_chase_ext", "elm_windgust1", 0.1);
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ambientEvent( "af_chase_ext", "null", 1.0 );
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}
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