23 lines
996 B
Plaintext
23 lines
996 B
Plaintext
main()
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{
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//ambient fx
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//level._effect[ "gas_coop_storm" ] = loadfx( "weather/gas_coop_storm" );
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level._effect[ "smoke_plume_white_01" ] = loadfx( "smoke/smoke_plume_white_01" );
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level._effect[ "smoke_plume_white_02" ] = loadfx( "smoke/smoke_plume_white_02" );
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//level._effect[ "heater_big" ] = loadfx( "distortion/heater_big" );
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level._effect[ "insects_carcass_flies_c" ] = loadfx( "misc/insects_carcass_flies_c" );
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level._effect[ "oxygen_leak" ] = loadfx( "distortion/oxygen_leak" );
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//level._effect[ "drips_fast" ] = loadfx( "smoke/drips_fast" );
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//level._effect[ "smoke_grenade_11sec_mp" ] = loadfx( "smoke/smoke_grenade_11sec_mp" );
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//level._effect[ "light_c4_blink_nodlight" ] = loadfx( "misc/light_c4_blink_nodlight" );
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level._effect["bombexplosion"] = loadfx("explosions/tanker_explosion");
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/#
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if ( getdvar( "clientSideEffects" ) != "1" )
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maps\createfx\mp_storm_spring_fx::main();
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#/
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}
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