IW4-Dump-Files/maps/mp/mp_vacant.gsc

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main()
{
maps\mp\mp_vacant_precache::main();
maps\mp\mp_vacant_fx::main();
maps\createart\mp_vacant_art::main();
maps\mp\_load::main();
maps\mp\_compass::setupMiniMap( "compass_map_mp_vacant_dlc" );
AmbientPlay( "ambient_mp_vacant" );
game["attackers"] = "axis";
game["defenders"] = "allies";
SetDvar( "r_specularcolorscale", "1" );
SetDvar( "compassmaxrange", "1500" );
setdvar( "r_lightGridEnableTweaks", 1 );
setdvar( "r_lightGridIntensity", 1.0 );
setdvar( "r_lightGridContrast", 1 );
}