IW4-Dump-Files/maps/co_hunted_amb.gsc

22 lines
454 B
Plaintext

#include maps\_ambient;
main()
{
// Set the underlying ambient track
level.ambient_track [ "estate_ext0" ] = "ambient_ac130_int1";
thread maps\_utility::set_ambient( "estate_ext0" );
ambientDelay( "estate_ext0", 3.0, 6.0 );// Trackname, min and max delay between ambient events
ambientEvent( "estate_ext0", "null", 1.0 );
ambientEventStart( "estate_ext0" );
level waittill( "action moment" );
ambientEventStart( "action ambient" );
}